Class Schedule - Fall 2012 - ARTC 4140 - Bowling Green State University
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January Tentative Schedule: Assigned: What is Due today:
Week 1

Jan 9

Mon

Syllabus, introductions, production pipelines and animation lottery Assigned:

Reorganize your new project and sort out what your new game-plan for production will be
 

Jan 11

Wed

Reviewing work, UV maps and textures

Assigned:

  • Finish creating any assets/ textures etc that you need done for your animation
  • remake animatics
  • Due today:

  • Project reviews
  • Week 2

    Jan 16

    Mon

    Martin Luther King Jr Day



    Jan 18

    Wed

    Blendshapes revisited. Things to prepare for animation.

    Assigned:

    • Make blendshapes for your characters and finalize any rigging issues in preparation for animation

    Blog:

    • Draw an expression sheet for your character

    Due today:

    • Animatics
    Week 3

    Jan 23

    Mon

    Shaders and Lighting basics. How to prepare your environment for animation.

    Creating Color Keys and making decisions about your aproach to lighting.

     

    Assigned:
    • Prepare your animatics for review
    • Create a color-key for your animation

    Blog:

    • Write out your script for your new story and post it. (bullet-points please!)
    • Post a thumbnail-version of your color-key online

    Due today:

    • Story-development
    • Expression sheets
    • Blend-shaped characters

    Jan 25

    Wed

    Story edits and revisions.The main principles of animation.

    CRITIQUE: Story and Animatics!

     

    Assigned:

    • Adjust/finalize cameras in your animatic
    • consolidate all your textures and organize your files to prepare for lighting

    Blog:

    • Post an image of your main character (with textures) in his "Hero Pose"

     

    Due today:

    • Story/script
    • Animatic update
    Week 4

    Jan 30

    Mon

    Lighting with moving characters. More about Light-set ups and theories of rendering. The specific attributes of lighting and how to approach a scene.

     

    CRITIQUE: Animatic reviews

    Assigned:
    • Start to set up lights in your environment (without Physical Sun and Sky)
    • Take test renders of what 1 shot looks like (single frames)

    Due today:

    • Expression sheets
    • Color Keys
    • Animation test
    February

    Feb 1

    Wed

     

    More about setting up lights in a scene. Referencing and the proper way to use it.

    Animating characters, testing rigs, weights etc

     

    Assigned:
  • Finish textures, refine lights, render out new tests.
  • Reorganize your files and prepare to set up lighting and rendering files
  • Animate 90 frames of your character

    Blog:

    • Write out a lighting plan for your animation. List the different types of Render Layers you need to use.
  • Due today:

    • test renders of lights
    Week 5

    Feb 6

    Mon

    How to start animating a character. Organizing shots and key-framing in Maya

     

    CRITIQUE: Animatics with Cameras

    Assigned:
  • Block in the animation for one shot of your animation. (primary motion only)

    Blog:

    • Create a shot-list with short descriptions of what needs to be done in each scene. (This can be presented as a table)
  • Due today:
  • New Render Tests
  • Feb 8

    Wed

    Organizing workflow and setting up render layers. (in detail) Refining lighting set-ups and troubleshooting problems.

    CRITIQUE: Animation playblasts

     

    Assigned:

    • Fix your first shot
    • Block in at least 10 seconds of your animation
    Due today:
    • Shot blocking

     

    Week 6

    Feb 13

    Mon

    Refining your animation. Using the Graph editor and editing timing.

    CRITIQUE: Animation playblasts

    Assigned:
  • Adjust the timing of your blocked-in shots
  • Due today:
    • Animation playblasts for shot 1

    Feb 15

    Wed

    Refining movement in animation. Secondary animation, lip-sync and facial animation

    Assigned:
    • Keyframe more animation (approx. 20-30 seconds)
    • Refine the animation on one shot

     

    Due today:
    • 10 seconds of posed animation
    Week 7

    Feb 20

    Mon

    Revisiting Lighting themes and Layer set-ups.

     

     

    Assigned:
  • Import your finished and lit scene into one animated/blocked in shot
  • Export one playblast
  • Due today:
  • Posed animation
  • Feb 22

    Wed

    Working with the graph editor. More about animation. Making your character "act".

    CRITIQUE: Refined Animation playblasts

    Assigned:
  • Create a new animatic with all of your latest playblasts
  • Finish blocking in the rest of your animation
  • Due today:
    • Animation playblasts
    • Lit/textured playblast

     

    Week 8

    Feb 27

    Mon

    Working with sound for animation.
    Facial animation, secondary animation.

    Animating Step-by-step

    CRITIQUE: Animation playblasts

     

    Assigned:
    • Continue to animate (30 secs)

    Blog:

    • Update your progress on your shot-list. Add in the number of layers that have to be rendered in each shot
    Due today:
    • Animation playblasts

    Feb 29

    Wed

    General Troubleshooting for animation and Lighting

    CRITIQUE: Animatic reviews

  • Assigned:
    • Finish your animation over Spring Break
    • Bring a full animatic with all of your finalized shots included

    Blog:

    • Pick 3 animated sequences that you find exceptionally well-timed and emoted.
  • Due today:
  • Animated animatic!
  • March
    Week 9

    Mar 5

    Mon

    SPRING BREAK


  • Mar 7

    Wed

    SPRING BREAK

     

     

     
    Week 10

    Mar 12

    Mon

     

    Delivery: Animatics

     

    Assigned:

    • Consolidate all your lighting/color concept art. Place digital copies in the homework folder
    Due today:
    • Animatics with unblocked CLEAN animation. This is the MID-TERM

    Mar 14

    Wed

    Story-telling and Lighting

    Assigned:

     

    Due today:
    • lighting/color concept art
    Week 11

    Mar 19

    Mon

     

    Rendering, layer orders, overrides. Story-telling and Lighting in context

     

    Assigned:

    • Use class time to take out a test render of one shot
    • import characters and environments for 3 shots and adjust lighting.
    Due today:
    • lighting/color concept art

    Mar 21

    Wed

     

    Setting up batch renders, checking results and planning render short-cuts.

    Assigned:

    • Use the 3 finished shots and prepare them for a batch render at half-res.

    Blog:

    • Watch "The Incredibles" and write a one-paragraph description of the short-cuts you think the lighting and rendering team used to streamline production.
    Due today:
    • 3 shots with animated characters and lighting fully set-up
    Week 12

    Mar 26

    Mon

     

    Rendering reviews. Critiquing results and predicting final output. Deciding what things should be executed in After Effects vs Maya.

     

    Animatic Reviews

    Assigned:

    • Refine any mistakes in animation and re-evaluate camera angles. Prepare your shots for render.

    Blog:

    • List in bullet points your plan for rendering. Estimate the time it will take to complete each shot and what possible complications may arise.
    Due today:
    • Latest Animatic

    Mar 28

    Wed

    Sound editing, picking a soundtrack and setting up a test to ensure proper timing

     

    Assigned:

    • RENDER!! At full-res
    • Add your current soundtrack to your animatic to see how well it sits.
    Due today:
    • Render Plan
    April
    Week 13

    Apr 2

    Mon

     

    Compositing and refining animation. Photoshop, After Effects etc.

    CRITIQUE: Rendering in progress. How to evaluate results and making decisions about corrections

     

    Assigned:

    • Review your renders and list (on your render schedule) which of your shots need to be re-rendered or fixed in AFX

     

    Due today:
    • Animatics with sound

    Apr 4

    Wed

     

    Fixing rendering issues, correcting animation mistakes and re-rendering sections.

    Assigned:

    • Adjust animations, fix rendering issues
    • Re-render any layers that need adjustment
    Due today:
    Week 14

    Apr 9

    Mon

     

    Special effects for animation. Creating different looks in After Effects.

    Assigned:

    • Start a new Render and finalize all shots
    • Begin color-corrections on your finalized renders
    Due today:
    • Finalized Renders

    Apr 11

    Wed

     

    More about compositing and special effects.   Due today:
    Week 15

    Apr 16

    Mon

     

    CRITIQUE: Final Projects

    Assigned:

    • List all matters that were critiqued and addressed in class.
    • Fix them.
    Due today:
    • Updated, almost final animation/animatic

    Apr 18

    Wed

     

    Editing your final animation. Creating wipes, transitions and adjusting timing.

    Assigned:

    • Set up the final edit and time all sound effects and music


    Due today:
    Week 16

    Apr 23

    Mon

     

    CRITIQUE of Animations

    Making credits in After Effects

      Due today:
    • Animatics almost 90% complete

    Apr 25

    Wed

     

    FINAL OVERVIEW   Due today:
    May
    Week 17

    Apr 30th

    Due today:
    DVD with:

  • •Completed Animation
    •Complete Project Folder on DVD
    •A “Final Images” Folder with supporting Artwork
    •2 Poster Images (rendered at 300 dpi)

  •   Due today: 6 pm to 8 pm