Over view

This course is focusing on a pipeline of complex realistic rendering with manageable poly count assets and a post-production.

The convincing lighting and texturing will be covered thought out the course along with Laying out UV technique.

Students will learn how to customize their own textures with Maya 3D, Zbrush and Photoshop (Optional Adobe Illustrator) along with light rigging.

Objective

Students will learn to use Maya 3D, Zbrush, and Photoshop tools for creating artwork.

The conceptualization and creation of artwork is the primary focus; attaining expertise in the operation of the software and hardware used in this class is important in acquiring the necessary skills to create the artwork.

During the workshop, students will investigate the techniques on CG rendering to express visual narration.

Students will also be expected to build knowledge in the area of contemporary art history and theory as it applies to the course material. Reading and research assignments and class lecture/discussions will be focused on providing students with pertinent techniques and theories to enhance the conceptual development of their work on project assignments.

Learning Objectives (Skills understanding to Mastering)

Students will be expected to demonstrate a level of expertise, through in-class work and assignments, in the following areas:

  • CG Lighting with mental ray
  • 2D/3D texture painting with 3D paint tool, Poly paint tool, and Adobe 0hotoshop
  • Output techniques for post production
  • Conceptual development of artwork : space composition, Lighting, and surfacing concept.
  • Critiques - discussion and evaluation of peer work

Supplies

Digital storage: USB 3 External Drive (MUST be formatted(exFAT) for both Mac and PC). You will be expected to have a drive of at least 1TB in size.

There are plenty of online resources for this class, so a physical textbook is not necessary. Check the Resources page for many online tutorials and helps.

Expectations

Information presented in class lectures, discussions and demos is the responsibility of each student. General assignments are mandatory and must be completed on the required dates and in the proper format. Assigned readings are the responsibility of each student and will be required for class discussion and project completion. Each lecture and discussion requires the student's participation for which a grade will be given. If you miss a day of class, contact a classmate immediately to make up lost work.

The technical aspects of the class are demanding and require that students be self-motivated and independently solve problems. There will be days set aside for working on projects in class, however the majority of our time will be spent on our learning objectives. Make the proper arrangements to work on assignments outside of class.

Attendance: Base on three week workshop

This course assumes an interactive approach in its structure and in its presentation, which requires engaged participation from all members of the class. This class is a cumulative experience and necessitates your presence in lab time as well as lecture. Therefore, regular attendance is expected and considered mandatory. If you miss a class, it is your responsibility meet with a classmate or make an appointment with me to get the information.

  • 1 absences = no penalty
  • 2 absences = overall final grade lowered 1 letter grade
  • 3 absences = fail the course; dropping the course strongly recommended

Being 15 minutes or more late to class three times will count as one unexcused absence.

Doing activities during class that are not related to class (Facebook, email, web browsing, etc.) will count as being 15 minutes late. Doing such activities three times will count as one unexcused absence.

Assignments and Critiques

Required Texts
If there are, they will be online; the URLs will be listed in the calendar.

Turning in Projects
Projects are due in the Homework folder prior to the beginning of class. I do not accept late projects and you will receive a zero on the project if it is NOT turned in on time.

Critiques
If you miss a regular critique, the project for that critique will be lowered by one letter grade. Late projects and papers will not be accepted without good reason determined on a case-by-case basis by the professor. This class is very dependent on having projects finished for the class critiques: if the student doesn't have the project COMPLETED, they will not be able to completely participate. If the student has extenuating circumstances, please clear them with the instructor ahead of the due date. Medical emergencies are excused, per doctor’s note.

During critiques, I expect each student's full attention and respect. Monitors will be TURNED OFF during critiques. Critiques begin promptly at the beginning of the class.

Final Critique
Attendance at the Final critique is mandatory. Missing the final critique will result in an F for the Final Project. NO late Final Projects will be accepted!

Grades / Evaluation

All projects will be graded on the rubric chart attached to the project page. A grade for Participation will be calculated as a sum of the student's involvement in class and the general helpfulness that the student offers to fellow classmates. In-class Projects and Readings are mostly graded on a pass or fail basis. Your final grade will be calculated from these three scores.

A (100-90)
Excellent - Above and beyond, artistically AND technically

B (89-80)
Very Good - Beyond requirements, artistically OR technically

C (79-70)
Average - Met the basic requirements

D (69-60)
Did not meet requirements

F (59-0)
Project not turned in or completely insufficient

Digital Arts Department Rules

  • NO food or drink in the lab.
  • NO cell phones, or beepers on during class. ALWAYS remember to turn off (or silence) your cellphone before class.
  • NO sleeping during class.
  • NO student is permitted to disconnect, reconnect, or reconfigure any workstation without the permission of a digital arts professor

Student Projects

Projects created in any Digital Arts course may be used by the ART department for the purpose of promoting the student, the department and/or the university in general. These materials may also be used by the ART department for instructional purposes in future courses. Please inform the instructor if you do not want your projects used.

Accommodations

Any student who wishes to discuss accommodations on the basis of a disability, please come talk to me after class or during office hours. The goal of the Disability Services for Students Office is to help provide equal access and reasonable accommodations to BGSU students with disabilities. Students wishing to discuss their eligibility for such accommodations are encouraged to contact their office at 372-8495 (413 South Hall).

Academic Honesty

Students are expected to maintain the highest level of integrity in their academic work. From time to time, however, issues such as cheating, fabrication or plagiarism in an academic exercise arise. The original jurisdiction and penalty both vary depending on the offense and when it is discovered. Also, there are specific requirements for record-keeping and for notification of the student and academic dean. The complete policy is available in both the Student Handbook (Codes of Conduct) and the Faculty Handbook (Academic Charter).

Addendum

I reserve the right to change these rules as I see fit in order to facilitate a better learning environment.