Attendance 10% of total grade (5 points)

  • Class will start about 5-10 mins after section begin.
  • 3 absences = grade lowered 1 letter grades
  • 4 absences = grade lowered 2 letter grades
  • 5 absences = fail course. Dropping course recommended

 

Exercises (10 points)

  1. Timing and spacing
  2. Animating Deformers
  3. The Physics of Motions: “The Mass and Weights: Light/Heavy”
  4. Path Animation
  5. A Simple Pendulum: Rigging and Animating
  6. A Multiple Pendulum: Rigging and Animating
  7. A Personified Ball Character: Rigging
  8. A Personified Ball Character: Jumping
  9. A Two Leg: Rigging (1 point)
  10. A Two Leg: Walking/Running/ Jumping

 

The "official" credits that VIDEOS/ANIMATIONS produced at BGSU should have in their end credits

  1. THANKS TO INCLUDE:
    • Special Thanks to
    • List names of people you want to thank here.
    • Supervising Professor [teacher full name here]
    • Support provided by Bowling Green State University.
    • Student produced notices must immediately precede the copyright notice. The student produced notice is different for non-thesis and thesis shorts.
  2. PROPER CREDITS:
    • The student produced notice for non-thesis shorts is (class assignments):
    • Student produced in the
    • Digital Arts division of the School of Art,
    • Bowling Green State University
    • Bowling Green, OH
    • The student produced notice for thesis shorts (BFA / MFA show):
    • This film was made
    • in partial fulfillment of
    • the BFA [or MFA] in Digital Arts degree in the
    • School of Art, Bowling Green State University
    • Bowling Green, OH
  3. FINAL END CREDIT SHOULD BE (after all shorts):
    • Copyright  [year of completion] [student’s legal name]
    • or ©   [year of completion] [student’s legal name]
    • How to type the © Copyright symbol:
      • PC:  hold down the 'Alt' key and key in the numerals 0169
      • MAC: hold down Option + G
    • For the audio copyright symbol ℗  (phonogram symbol)
      • PC: type 2117 followed by Alt+X to insert the phono/sound copyright symbol
      • MAC: I cannot find good solution.
    • BELOW ARE TWO VERSIONS (color / black and white) of the Official BGSU logo. This should go on the final end credit as well!
      • INSERT BGSU LOGO (color or B&W)

 


Project 1 - AnimOpt: (20 points)

DUE Feb. 11th

Students will create a 45 second to 1 minute long visual abstract animation that merges audio, visuals and timing in an effective way.

To do:

  1. Research: Due on Jan. 19th
    1. Find example of animation that show visual abstract with sounds (1 point)
    2. Find example of Optical Arts or any related to visual abstract animation/video. (1 point)
  2. Sketching out the design and rendering colors in Photoshop (2 point)
  3. Final animation (16 points)

Requirements:

  1. Your animation must have beginning, middle and ending. You can think of the Three-Act Structure.
  2. Create your own soundscape using copyright free audio and Sound Booth (or another application)
  3. Animate the objects using translation, rotation, scale, path animation, deformations and/or animated color transformations.
  4. Create an aesthetic connection between the audio and animation using a combination of the following relationships:
  5. Direct Synchronization (key points of the audio should relate directly to actions of the visuals)
  6. Supporting relationship Object visual kinematic, such as slow, soft, dynamic, robust, etc.)
  7. Contrasting relation anticipation and following through
  8. Singular focus (audio with no visuals or visuals with no audio)
  9. Your animation should be composite and re-rendered out in After Effects in order to get the sound on final output using Quicktime H.264 and must be named "yourname_animopt.mov" or  "yourname_animopt.m4v"

Criteria for Grading:

  1. Good timing (ease in and out and variation in timing to compliment the music)
  2. Good Visuals Composition over time
  3. Good Color composition - flat 2D look
  4. Beginning, middle and end
  5. Title and Credits
  6. Optional: Good use of post effects

Facebook Posting Due Feb. 18

When the final version of the animation is completed, create a Youtube account and post the animation on YouTube. Then also add a blog entry that talks about the process and post a link to your YouTube AnimOpt animation.

 

Project Two: “Obstacle” (25 points)

DUE March 22nd (March 17th)

Students will create a short animation of a personified ball going through an obstacle objects to reach his/her ultimate goal. The minimum of 45 seconds long.
Guides: (considering 3 acts)

  • Act one: Set up
    • Creating a must or a need for the ball to take off
      • Something causes the ball to move
    • Climax: decision
  • Act Two: confrontation
    • Obstacle: Physical
      • Block, stairs, or levels
      • Level decline and incline (curved or straight)
      • A Ball physique that causes the ball to slow down and to stop
    • Obstacle; Emotional
      • Something cause the ball to slow down and to stop
    • Hesitation and final decision ( THIS IS THE HIGHEST POINT)
      • Analyzing and calculating the possibility
      • Being desperate
      • Climax: Finally decision whether is correct or not (there is no way to get out of this and must do it)
  • The outcome (success or not)

To do:

  • Research part 1, the obstacle Course online: Due Feb. 18th (1 point)
  • Research part 2, Storyboard:Due Feb. 23rd  (2 points)
  • 3D scene design (Baes on your storyboard): full rendering: Due Mar. 1st (5 point)
  • Rough extreme key poses (timing) Due March 3th (3 points)
  • Sound effects (2 points)
  • Final animation (20 points) Due March 17th

Requirements:
Your animation should be composite and re-rendered out in After Effects in order to get the sound on final output using Quicktime H.264 and must be named "yourname_obstacle.mov" or "yourname_obstacle.m4v"
You may do more than this - this is the bare minimum.
Facebook Posting
When the final version of the animation is completed, post it on Facebook

 

Facebook Posting

When the final version of the animation is completed, create a Youtube account and post the animation on YouTube. Then also add a blog entry that talks about the process and post a link to your YouTube AnimOpt animation.

 

Final project: Two Legs, “How I Get There!” or " How I Got Here!" (35 points)

Due April 29th

This final project, can be for a single person project or a group project.

If students are pairing up and collaborating work on this animation project. Each of student will help each other to create scene and animate character(s). You should pair with modeler and animator. Each of you will work on all tasks including modeling, texturing, lighting, animation and rendering, not only one task. This way, both modeler and animator will get a change to learn and teach each other, plus you will get better production.

However, the expectation will be more on group project.

Structure:

Students will write write a narrative of an event using a flash fiction, a nano fiction or hint fiction technique on the idea of How I Get There. This is not a full story telling, but it is a narrative fraction of an event that can be self contained.

Example: Hint fiction by Robert Swartwood

"Many terms for this category exist, including micro fiction, micro narrative, micro-story, postcard fiction, short short, short short story, and sudden fiction, though distinctions are sometimes drawn among some of these terms. For example, sometimes 1000 words is considered the cutoff between "flash fiction" and the slightly longer short story "sudden fiction". The terms "micro fiction" and "micro narrative" are sometimes defined as below 300 words,[2] and include these diminutive subcategories: the drabble (100 words), nanofiction (55 words), and Twitter fiction, aka twitterature (140 characters, or about 23 words). - Wikipedia"

Then students will translate into a very short scripting and storyboard. Following , creating a short animated story minimum of 45 seconds to a minute and a half animation of a two legs character. The story guideline is that how the character will reach the goal and will success in his/her subjective. I would like you to take a look in to the nano fiction

To do:

  1. Brainstorm of your Flash or Hint fiction on" How I Get There" or " How I Get Here" on facebook post. (Duration now until Saturday, March 26th.)
    • Post a few draft on facebook of some different scenarios but in the same action and idea
    • Try to draft your short with one of these:
      • Focusing on rising action: What lead to an action
      • Setting conflict or interruption in an environment
      • Conflicting of character itself
      • Point of view
    • Please read the article on links below for more information of Flash Fiction :
  2. Short scripting by by Tuesday 29th

  3.  

     

  4. Rough Animatic with rough sound QuickTime April 12 (2 points)
  5. The Blocking States of your animation. The animation must have sound in order to correct timing and pacing. (Quick time movie) DUE April 19 (2 points)
  6. The Final animation and production (Quick Time H.264) DUE April 29 (30 points)

Requirements: ( Subtract 1 point each category if it doesn't present on you final animation)

  1. Full rendering and sound effects
  2. Any of these are not allowed on your animation:
    • A second character (unless working in group)
    • Lipsync
    • arms
  3. Must have ending
  4. Your animation should be composite and re-rendered out in After Effects in order to get the sound on final output using Quicktime H.264 and must be named "username_final.mov" or  "yourname_final.m4v"
  5. Must turn in the CD/DVD contain all the material of project 1-2, and final project listed below:
    1. The Maya project directory (pro1, 2, and final) include:
      • Please name:
        • Animopt_Project
        • Obstacle_Project
        • Final_Project
      • All the default folders under each project directory
      • Only final stage of your Maya scene
      • All texture maps
      • DO NOT TURN IT THE SEQUENTIAL IMAGES OF YOUR RENDERING
    2. username_projectname.mov (separate from the Maya project directory).
    3. A document file contains your full name and your information
  6. You may do more than this - this is the bare minimum.

Criteria for Grading in 40 points :::

  1. Reasonable performance motion
    • Acting(2 points)
    • Character Poses (2 points)
    • Body mechanic (3 points)
    • Timing(3 points)
  2. The applied of the 12 principles of animation (5 points)
  3. Over all stylistic: textures, modeling, lighting (5 points)
  4. Good cinematic: camera angles and cuts (5 points)
  5. The flow of the story and the story beats(3 points)
  6. Over all contrast of character and his/her conflicts(3 points)
  7. Title and end credits(1 points)
  8. Ending (3 points)
  9. Sounds (5 points)
  10. Optional: Good use of post effects(+ points)