Jan. 16

  • Intro to class
  • Review the modeling tools in Maya
  • Human anatomy
  • Skeleton
  • Blocking out model

Project One: Research

 

Jan. 23

  • Working with model
  • Finishing low polygon model

 

Jan. 30

  • Detailing in Zbrush

 

Feb. 6

  • Rendering in Maya
  • Preparation for 3D print (only bust)