INTRO::

This class will introduce students to the major areas of concentration within the Division of Digital Arts of the School of Art at Bowling Green State University. We will touch on the Four Areas of Digital Imaging, 3D modeling, Time-based art, and Interactivity through assignments in: compositing, 3D modeling and rendering, storyboarding, video art, animation and basic html (as a portfolio).

Most importantly, you will learn to make expressive works of art using digital tools. We will also learn about the history of Digital Art

You must have the prerequisites: ART 102, ART 103, and ART 112; may be taken concurrently. Lab fee.

COURSE DESCRIPTION / OBJECTIVES::

Projects will require exploration and experimentation by integrating computer techniques into the creative process. The objective is to provide an introduction to various computer methods while studying the aesthetic traditions that have influenced artists in their use of computers. Students develop the skills, knowledge, and historical perspective necessary to create their own unique body of work using the computer.

This semester we will concentrate on learning to use the computer as a fine art tool. We will utilize the basics of Adobe Photoshop, Autodesk Maya, Apple iMovie, HTML, and others as our software on the Apple Mac OS X system.

Students will be encouraged to find and present new ideas surrounding the tools (techniques), formal composition, content, readings, and ideas connected with art and computer art.

The theme this semester will be identity, especially within the digital realm.

 

TOPICS TO BE COVERED:  Subject to change.

The goals of this course are to find your artistic voice and to facilitate the creative process with a digital medium. You will do this while studying the following:

  • Digital imaging: compositing and painting
  • Time-based art using digital video
  • Three-Dimensional computer modeling
  • Interactive Multimedia / Web Design

The focus of the course is on IDEAS, however. We will also discuss:

  • Composition, Design, Motion, Time & 3D space
  • Computer art & digital imaging history & theory
  • Your individual ideas & creativity

 

REQUIRED MATERIALS FOR THIS COURSE

  1. Storage such as USB Thumb /flash drive (at least 8+GB)(Recommend a 250+GB USB/USB+Firewire external hard drive, CD/DVD R/RW blank discs.

  2. Throughout the course, you will be expected to document your work by outputting completed artworks on CD/DVD. You may be focusing on the enhancement of your portfolio throughout the course.

SUPPLIES

Blogger.com account created    Due 1/15
Folder for handouts    Due 1/22
Secondary back-up (thumbdrive, CDRs or DVD-R)    Due 1/22
Money for prints at CAT lab (Saddlemire)    as needed

ONLINE JOURNAL (@ blogger.com): (Graded each assignment)

You will keep an online 'sketchbook/journal' all semester. You will use it to develop ideas,
reflect on assignments, and show works in progress. You may open it up to fellow classmates, or leave it private between teacher/student.

  • Create a BLOG using BGSU Blogger.com.with the SUBJECT: 2010 blog
  • When writing, use Blogger's spell check, & write using Paragraphs: A distinct division of written matter that begins on a new line, consists of one or more sentences, and typically deals with a single thought or topic.

 

Attendance

Read Carefully. Attendance is not only mandatory but it is crucial to your success in this class.

If you are not in class please find out from the other students (or our class website)
what was covered and if work was assigned.

  1. Absence is not a valid excuse for coming to the following class unprepared,
    or for not having an assignment completed that was given while you were gone.
    It is especially important to attend ALL critiques. If due to an emergency you are unable to attend a crit, please schedule an appointment with me upon your return. This class will adhere to the following Attendance Policy: You may miss a maximum of THREE classes without penalty.

  2. Missing more then 10% of regularly scheduled course meeting times (3 classes) results in the reduction of your final grade by one letter grade per absence beyond the third, and continues for each additional absence up to the 6th absence.

  3. Missing more then 20% of regularly scheduled course meetings (6 classes) results in automatic failure for the course. (Easy Formula: Number 7 = F).

  4. There are no 'excused' or 'unexcused' absences. There is only presence or absence.

  5. Arriving for class late or leaving class before dismissal constitutes a tardy. The accumulation of three tardies is equal to an absence in the calculation of attendance.

  6. In the event of a mental or physical health emergency or another similar crisis that may cause you to miss more than two classes, please set up an appointment with me to discuss your options.

Tardiness:

Three arrivals of more than 15 minutes late = one (1) absence. Role will be taken at the beginning of each class. I make important announcements at the beginning of class. If you miss them due to being late, you are responsible for getting them from a fellow student. If you DO wander in late, it is your responsibility to make sure I mark your arrival.

LEAVING EARLY

Do not leave class early. If you absolutely must, you have to clear it with me first, or you will be considered absent for that entire day.

CRITIQUES

If you miss a regular critique, the project for that critique will be lowered by one letter grade. Attendance at FINAL CRITIQUE is mandatory. Absence from that, for any reason will lower your entire final grade by one letter.

During Critiques, I expect each student's full attention and respect. Computers are TURNED OFF during crits. Critiques begin promptly at class start time. The majority of your participation grade is evaluated from critique participation.

 

Requirement for each of the assignment and the final project

  1. Name Convention Format
    • (your user name)_ (project name).ext
    • Example: 
      • saritds_self01.tiff
      • saritds_ vidart.m4v

  2. Each period of class project, students must bring all the work progress to every class section until the due date.

  3. For video, the output must be a Quick Time movie (720x480pixels) with H.264 compression.

  4. Credit Format on your video
    • Project Name
    • Your Name
    • Course/Class Section/Semester
    • Instructor Name
    • University

     

GRADES

Grades will be based on attendance, participation, assignments, research projects, and the final project. 'A's are only given for excellent projects that are turned in on time! 'C's are given for projects completed on time but average in quality and quantity. 'F's are substituted for missing assignments. Grades are based on the quality and quantity of your work. The following criteria are considered when grading assignments and projects:

  • Craftsmanship: Technical ability, use of digital tools
  • Concept: Visual thought process. The ability to interpret the assignment inventively, the ability to search for and discover methods and ideas with insight, and the ability to organize clear visual relationships
  • Ambition: the ability to study effectively, show weekly progress, & contribute
  • Productivity: The amount of work completed and the use of the Blog
  • Development: How much your work has developed and improved through the semester

LATE ASSIGNMENTS

  • Up to 24 hours late is one letter grade down,
  • 24 to 48 hours late is lowered two letter grades.
  • I will not accept late assignments after two days and you will receive an F for that project.

 

LAB RULES

  1. No food or drink in the lab.
  2. No cell phones, beepers, or sleeping during class.
  3. Turn them OFF before start of class.

Hardware: No student is permitted to disconnect, reconnect, or reconfigure
any workstation without the permission of a digital arts instructor. Any problems with hardware or software must be reported to the instructor, preferably by email. Report should include name of workstation and exact nature of problem.

Software: No student is permitted to install or reconfigure any software
including forms of instant messanger, unless authorized by instructor.

Projects created in this Digitial Art course may be used by the School of Art for the purpose of promoting the student, the department, and/or the university in general. These materials may also be used for instructional purposes in future courses. If you have any reservations about your work being used please notify the instructor.


CONSEQUENCES

If you do not obey the rules, you will receive a first warning. If it happens again, you will be asked to leave the classroom plus receive one half a letter grade drop and a third time you will receive a full letter grade drop on your final grade.

 

STUDENT NEEDS

Any student who wishes to discuss accommodations on the basis of a disability please
come talk to me after class or during office hours. The goal of the Disability Services
for Students Office is to help provide equal access and reasonable accommodations to BGSU

Students with disabilities

Students wishing to discuss their eligibility for such accommodations are encouraged to contact their office at 372-8495 (413 South Hall).