March

WEEK 9

March 4th (spring break March 4-7, 2008)
Spring break - no classes

March 6th
Spring break - no classes

WEEK 10

March 11th
Wrapping up the Project 3: Final part, “THE LOCOMOTION - animation" Due March 13th
Work section

March 13th
Critique: Project 3: Final part, “THE LOCOMOTION (movie file)
Final project part 1: “2 stories of What Could Happened If? “DUE March 18th


Continue working on scene / character modeling

WEEK 11

March 18th
Critique: Final project part 1: 2 stories of What Could Happened If? “DUE

 “Broadcasting techniques” and “Looking inside the cuts”
MAYA RENDERING; sequential images
Real world camera techniques

Rigging character: Skeletons, Joints, IK, and controllers
Set Driven Keys
Binding and edit smooth Skin deformer
Exercise Seven: A Sack: Rigging and Animating

Final project part 2: story boarding due March 20th

March 20th
Critique: Final project part 2: story boarding DUE

Continuing on Exercise Seven: A Sack: Rigging and Animating

Final project part 3: Rough animatic QuickTime March 25th (Scan your story board and make them into the motion including sound)
Final project part 4: Model templates DUE March 25th

Concept art development

WEEK 12

March 25th
Critique: Final project part3: Rough animatic QuickTime March 25th (Scan your story board and make them into the motion including sound)
Critique: Final project part 4: Model templates DUE March 25th

Concept arts and Story Development
Start working on scene / character modeling (You should not get into too many details on modeling, texturing, and lighting at this point yet.)

Final project part 5: The Initial shots, breaking down your shots of action on your story (Quick time movie) DUE April 1st

 

March 27th