WEEK 01

August 23

  1. Intro to the class
  2. “Introduction to Maya 3D
    • Demo:
      • Anatomy of Primitive Polygonal Objects
        • Parametric Polygon Primitives
        • Polygon Component
      • Hierarchy: Grouping
      • Duplicate VS. Copy/Past
      • Duplicate Special

First in-class exercise:

  1. Modeling with primitive and modification polygonal objects and deformation tools
  2. Working with hierarchy, grouping and parenting

August 25

Deformers part1

  • Type of Nonlinear Deformers
  • Editing Parameter of Deformers

First in-class exercise:

1/4. Modeling with primitive and modification polygonal objects and deformation tools

2/4. Working with hierarchy, grouping and parenting

Assignment: Project 1

WEEK 02

August 30

Project 1 Research DUE:

Demo: continue

  • Deformers part2
  • Hierarchy part2

First in-class exercise:

1/4. Modeling with primitive and modification polygonal objects and deformation tools

2/4. Working with hierarchy, grouping and parenting

September 1

Demo: Base on student’s sketches, I will show some techniques that will help students to accomplish their project basing on the tools that have been introduced during class sections.

First in-class exercise:

2/4. Working with hierarchy, grouping and parenting

 

WEEK 03

September 6

Intro to basic Maya rendering

  • Render Setting
  • Hypershade
  • Maya Standard Shaders: Working Colors

First in-class exercise:

3/4. Coloring with Surface Shader Materials

September 8

  • Maya rendering continue
    • Render Editor
    • Mental Ray Sun and Sky Setting

First in-class exercise:

4/4. Lighting and Camera "Simple light setup with Mental Ray: Sun and Sky"

 

WEEK 04

September 13

  • Studio time.

September 15

  • Studio time.

WEEK 05

September 20

Project 1 DUE:

Second in-class exercise:

1/4. Modeling with Polygons “Thai Apple and Durian” revisiting deformation tools

Continue: Editing UV on Polygonal objects: “Thai Apple and Durian”

Second in-class exercise:

2/4. UV layout

September 22

Intro to 3D paint Tool

understanding procedural texture paint

replacement of texture maps

 

WEEK 06

September 27

Project 1 DUE: Revision

Anatomy of NURBS objects and curves

Modeling techniques

  • NURBS Surface Editing
  • More deformations
  • Constructing Surface from Curves
  • Covert NURBS to Polygon Surface

Second in-class exercise:

3/4. NURBS Modeling with Curves and surface tools: Fruit Buckets

September 29

Continue: 3/4. NURBS Modeling with Curves and surface tools: Fruit Buckets

Assignment: Project 02

WEEK 07

October 4

Continue Second in-class exercise:

4/4. Surface Texturing

Project 2 Research DUE:

Project 1: Two Prints Due

October 6

Rendering with Mental Ray

  • Mental Ray lighting

Third in-class exercise:  Intermediate Modeling Techniques: Fruit Scales

1/4. Studio Light Setting with Mental Ray

WEEK 08

October 11

Fall Break: NO CLASSES

October 13

Demo: Converting Polygon Surface to Subdivision Surfaces

Intro to Subdivision Surfaces

  • Anatomy of Sub-D Surfaces
    • Standard Mode
    • Polygon Proxy Mode
    • Understanding Sub-D Topology
  • Sub-D Surface editing

Third in-class exercise:  Intermediate Modeling Techniques: Fruit Scales

1/4. Sub-Division Surface modeling: Fruit Scales
2/4. Modeling with Sub-Division surface and Convert Polygon to Sub-Division

WEEK 09

October 18

Working on Project 2 Revision

October 20

Intermediate Texture Mapping

  • Editing Texture maps in Photoshop and Illustrator
  • Mental Ray Shaders

Third in-class exercise: 

3/4. Materials and Texture mapping: Fruit Scales

 

WEEK 10

October 25

Project 2 : Digital DUE

Advance Hard Surface Modeling Techniques

Explore the use of polygonal editing tools including

  • Addition
  • Subtraction
  • Molding

Fourth in-class exercise: Advance Modeling Tech: "Samlor Chalaeng” (สามล้อซาเล้ง) Part 1

  • Tricycle Model: Hard-Surface parts: Frame/ Tire/Gears/ Chain

 

October 27

Fourth in-class exercise: Advance Modeling Tech:"Samlor Chalaeng” (สามล้อซาเล้ง) Part 2

  • Tricycle Model: Hard-Surface parts: Frame/ Tire/Gears/ Chain

WEEK 11

November 1

Project 2: Print Due

Assignment: Final Project

Fourth in-class exercise: Advance Modeling Tech: "Samlor Chalaeng” (สามล้อซาเล้ง) Part 3

  • Tricycle Model: Soft-Surface parts

November 3

Fourth in-class exercise: Advance Modeling Tech:"Samlor Chalaeng” (สามล้อซาเล้ง) Part 4

Project 3: Final -Research

WEEK 12

November 8

Fourth in-class exercise: Advance Modeling Tech:"Samlor Chalaeng” (สามล้อซาเล้ง) Part 5

Project 2 : Prints DUE

Project 3: Final -Research DUE:

November 10

Fourth in-class exercise: Advance Modeling Tech:"Samlor Chalaeng” (สามล้อซาเล้ง) Part 6

  • Tricycle Model: UV layout

WEEK 13

November 15

Fourth in-class exercise: Advance Modeling Tech: "Samlor Chalaeng” (สามล้อซาเล้ง) Part 7

  • Tricycle Model: Materials and Texture mapping animal model part 1

November 17

Fourth in-class exercise: Advance Modeling Tech: ""Samlor Chalaeng” (สามล้อซาเล้ง) Part 8

  • Tricycle Model: Materials and Texture mapping animal model part 2

 

WEEK 14

November 22

Fourth in-class exercise: Advance Modeling Tech:"Samlor Chalaeng” (สามล้อซาเล้ง) Part 10

  • Mental Ray
  • Rendering for Composite Layers part 1

November 24

Thanksgiving Recess - No Classes

 

WEEK 15

November 29

Fourth in-class exercise: Advance Modeling Tech:"Samlor Chalaeng” (สามล้อซาเล้ง) Part 11

  • Rendering for Composite Layers part 2

December 1

Working Section

WEEK 16

December 6

Working Section

December 8

Final Review

Last day of the class

WEEK 17

NO Classes during Final Exam Schedule

NO Classes during Final Exam Schedule

Final Project: Print Due on Dec. 15th