WEEK 01

August 26

  1. Intro to the class
  2. “Introduction to Maya 3D

First in-class exercise:

  1. Modeling with primitive and modification polygonal objects and deformation tools
  2. Working with hierarchy, grouping and parenting

August 29

Deformers part1

  • Type of Nonlinear Deformers
  • Editing Parameter of Deformers

First in-class exercise:

1/4. Modeling with primitive and modification polygonal objects and deformation tools

2/4. Working with hierarchy, grouping and parenting

Assignment: Project 1

WEEK 02

September 3

Porject 1 Research DUE:

Demo: continue

  • Deformers part2
  • Hierarchy part2

First in-class exercise:

1/4. Modeling with primitive and modification polygonal objects and deformation tools

2/4. Working with hierarchy, grouping and parenting

September 5

Demo: Base on student’s sketches, I will show some techniques that will help students to accomplish their project basing on the tools that have been introduced during class sections.

First in-class exercise:

2/4. Working with hierarchy, grouping and parenting

 

WEEK 03

September 10

Intro to basic Maya rendering

  • Render Setting
  • Hypershade
  • Maya Standard Shaders: Working Colors

First in-class exercise:

3/4. Coloring with Surface Shader Materials

September 12

  • Maya rendering continue
    • Render Editor
    • Mental Ray Sun and Sky Setting

First in-class exercise:

4/4. Lighting and Camera "Simple light setup with Mental Ray: Sun and Sky"

 

WEEK 04

September 17

  • Work Section
    • Trouble Shooting

September 19

DUE Project One: ““Geometric Form”

More Polygon Component Editing

Second in-class exercise:

1/4. Modeling with Polygons “Thai Apple and Durian” revisiting deformation tools

WEEK 05

September 24

Project 1 DUE:

Continue: Editing UV on Polygonal objects: “Thai Apple and Durian”

Second in-class exercise:

2/4. UV layout

September 26

Intro to 3D paint Tool

  • understanding procedural texture paint
  • replacement of texture maps

Assignment: Project 02

WEEK 06

October 1

Project 2 Research DUE:

Anatomy of NURBS objects and curves

Modeling techniques

  • NURBS Surface Editing
  • More deformations
  • Constructing Surface from Curves
  • Covert NURBS to Polygon Surface

Second in-class exercise:

3/4. NURBS Modeling with Curves and surface tools: Fruit Buckets

October 3

Continue: 3/4. NURBS Modeling with Curves and surface tools: Fruit Buckets

 

WEEK 07

October 8

Continue Second in-class exercise:

4/4. Surface Texturing

October 10

Fall Break: NO CLASSES

WEEK 08

October 15

Rendering with Mental Ray

  • Mental Ray lighting

Third in-class exercise:  Intermediate Modeling Techniques: Fruit Scales

1/4. Studio Light Setting with Mental Ray

October 17

Demo: Converting Polygon Surface to Subdivision Surfaces

Intro to Subdivision Surfaces

  • Anatomy of Sub-D Surfaces
    • Standard Mode
    • Polygon Proxy Mode
    • Understanding Sub-D Topology
  • Sub-D Surface editing

Third in-class exercise:  Intermediate Modeling Techniques: Fruit Scales

1/4. Sub-Division Surface modeling: Fruit Scales
2/4. Modeling with Sub-Division surface and Convert Polygon to Sub-Division

WEEK 09

October 22

Intermediate Texture Mapping

  • Editing Texture maps in Photoshop and Illustrator
  • Mental Ray Shaders

Third in-class exercise: 

3/4. Materials and Texture mapping: Fruit Scales

October 24

Project 2 DUE

Continue: Intermediate Texture Mapping

WEEK 10

October 29

Advance Hard Surface Modeling Techniques

Explore the use of polygonal editing tools including

  • Addition
  • Subtraction
  • Molding

Fourth in-class exercise: Advance Modeling Tech: "Samlorkruang: Motor-Tricycle” (สามล้อเครื่อง)

  • Tricycle Model: Hard-Surface parts: Frame/ Tire/Gears/ Chain

Assignment: Final Project

October 31

Fourth in-class exercise: Advance Modeling Tech: "Samlorkruang: Motor-Tricycle” (สามล้อเครื่อง)

  • Tricycle Model: Hard-Surface parts: Frame/ Tire/Gears/ Chain

WEEK 11

November 5

Project 3: Final -Reserach DUE:

Fourth in-class exercise: Advance Modeling Tech: "Samlorkruang: Motor-Tricycle” (สามล้อเครื่อง)

  • Tricycle Model: Soft-Surface parts

November 7

Fourth in-class exercise: Advance Modeling Tech: "Samlorkruang: Motor-Tricycle” (สามล้อเครื่อง)

WEEK 12

November 12

Fourth in-class exercise: Advance Modeling Tech: "Samlorkruang: Motor-Tricycle” (สามล้อเครื่อง)

  • Tricycle Model: UV layout

November 14

Fourth in-class exercise: Advance Modeling Tech: "Samlorkruang: Motor-Tricycle” (สามล้อเครื่อง)

  • Tricycle Model: UV layout

WEEK 13

November 19

Fourth in-class exercise: Advance Modeling Tech: "Samlorkruang: Motor-Tricycle” (สามล้อเครื่อง)

  • Tricycle Model: Materials and Texture mapping animal model part 1

November 21

Fourth in-class exercise: Advance Modeling Tech: "Samlorkruang: Motor-Tricycle” (สามล้อเครื่อง)

  • Tricycle Model: Materials and Texture mapping animal model part 2

 

WEEK 14

November 26

Fourth in-class exercise: Advance Modeling Tech: "Samlorkruang: Motor-Tricycle” (สามล้อเครื่อง)

  • Mental Ray

November 28

Thanksgiving Recess - No Classes

 

WEEK 15

December 3

Fourth in-class exercise: Advance Modeling Tech: "Samlorkruang: Motor-Tricycle” (สามล้อเครื่อง)

  • Rendering for Composite Layers part 1

December 5

Fourth in-class exercise: Advance Modeling Tech: "Samlorkruang: Motor-Tricycle” (สามล้อเครื่อง)

  • Rendering for Composite Layers part 2

WEEK 16

December 10

Working Section

December 12

Final Review

Last day of the class

WEEK 17

NO Classes during

Final Exam Schedule