August

WEEK 01

August 24

Intro to the class

August 26

 
“Introduction to Maya 3D”
Demo:

  • Primitive Polygon Object
  • Hierarchy

WEEK 02

August 31

Demo:

  • Deformers part1
  • Hierarchy

In-Class exercises:  Working with hierarchy, grouping and parenting

September 2

Project One: ““Geometric Form” Combine primitives to construct creative models in the scene that are influenced by natural organic forms.

Demo:

  • Deformers part2
  • Hierarchy

WEEK 03

September 7

DUE: 10 photos of research and 3 sketches for project one

Intro to basic Maya rendering

  • Colors
  • Lights

Demo: Base on student’s sketches, I will show some techniques that will help students to accomplish their project basing on the tools that have been introduced during class sections.

Work Section

September 9

Maya rendering continue
Work section