OCTOBER

WEEK SEVEN

October 2

Polygon Texture "Polygon texture techniques"

  • Polygon Texture coordinates system in Maya
  • Multiple textures on a single surface

Eleventh in-class exercise: Materials and Texture mapping the fruit models

October 4

Fall Break: No Classes ( From Oct 4 -6, 2007)

WEEK EIGHT

October 9

PART ONE ; Unwrap Texture on Polygon UVs -Texture Editor -Unwrap UV -UV editor -Cut and Sew UV -Snap shot UV layout -Plan ahead Editing image and paint in Photoshop program

Twelfth in-class exercise: Materials and Texture mapping the Airplane model - October 9

October 11

PART TWO; Unwrap Texture on Polygon UVs

Thirteenth in-class exercise: Materials and Texture mapping the Lion Head model - October 11

WEEK NINE

October 16

"Intro to Sub Division Surface " Convert Polygon surface to Sub Division surfaces Work with Sub Division surface Anatomy of SubD

Fourteenth in-class exercise: Modeling with Sub-Division surface and Convert Sub-Division to Polygon "Air plane"

October 18

"Light Rig Techniques" -Luminosity -Radiosity -Simulate bouncing light -Addition control -Connection Editor

Fifteenth in-class exercise: Light Rig

WEEK TEN

October 23

"Rendering with Mental Ray”

Bonus In-class exercise: “Mental Ray; Global Illumination/ Caustic/ Final Gathering”

October 25

Continue; "Rendering with Mental Ray”

Bonus In-class exercise: “Mental Ray; Global Illumination/ Caustic/ Final Gathering”

WEEK ELEVEN

October 30

Returning to the lighting "Light effects"

November 1

Work section

Last modifled 8-1-07