3D COMPUTER ASPECTS

Broadcast

 

 

Video Game Development

Game; The Gun
click on image to visit each game artist site.

 

Fine arts/ Illustration

Eni Oken
 

Meats Meier


L.Soa

http://www.lotusart.de/start-english.html Alexander Beim
http://www.alexnardini.com/home_eng.html Alessandro Nardini
http://www.3dspacecadet.com/ Alyssia G. Kim
http://alkos.3dvf.net/ Benoit de Longlée

 

 

 

Architecture

http://www.cgarchitect.com/gallery/galleryList.asp
http://www.mtpgrafx.com/gallery.asp


Feature Films

http://www.starwars.com/
http://www.pixar.com/

 

Interactive and Product design


Game design


Technical Creativity

Getting to know your computer
Getting started with Maya
Transferring Traditional Skills

  • Drawing and sketching: line and shape help to observe three dimensions
  • Painting: color and light, shape, form, and composition help for creating texture map and to position lights, cameras.
  • Sculpture: helps to shape complex surface.
  • Architecture: helps to think in plane, section, elevation, and perspective.
  • Cell animation;
  • Photography and Cinematography

Related applications

-Maya 3D
-Adobe Photoshop
-Adobe Illustration
-Macromedia Dreamwaver
-
Adobe Premier, AfterEffect, or other compositing programs

Production Pipline
Sketching and idea
3D scrupture; create shapes
Texture Mapping
Lighting and Final rendering