OCTOBER

WEEK 7

October 2

"Polygons modeling with polygon tools" (Continue)
Smooth and smooth proxy function
Mirror geometry and alternative mirror techniques.

Deformations part two
ì Editing modeling tools, part two ì
Types of Deformation
-Soft modification
-Lattice and Cluster
-Artisan Sculpt tool
Finish up In-class exercise 5 : Touching up " Polygon modeling with assistant tools "

Finish up In-class exercise : " Polygon modeling with assistant tools "

October 4

"Polygons modeling with polygon tools" (Continue)

In-class exercise : Convert NURBS to Polygon/simple polygon modeling "Tea pot"

Assignment Three: " Alienscape "Polygons modeling or Nurbs: On this assignment, you will create an artistic piece that is influenced by organic patterns. Do not create a realistic landscape. When you look at natural elements in our environment, it is apparent that patterns , texture, shape and forms to compose new objects, shape and from. Compose an entire scene; therefore you may want to think about the environment the element exists in. Due October 23, 2006

WEEK 8

October 9
(Fall break no class 9-10)

October 11

Assignment Three: " Alienscape "Polygons modeling or Nurbs: On this assignment, you will create an artistic piece that is influenced by organic patterns. Do not create a realistic landscape. When you look at natural elements in our environment, it is apparent that patterns , texture, shape and forms to compose new objects, shape and from. Compose an entire scene; therefore you may want to think about the environment the element exists in. Due October 22, 2006


WEEK 9

October 16
Polygon Texture

"Polygon texture techniques"
-Polygon Texture coordinates system in Maya
-Multiple texture on a single surface
In-class exercise a : " Simple Polygon Texturing "

October 18
Unwrap Texture on Polygon UVs

-Texture Editor
-Unwrap UV
-UV editor
-Cut and Sew UV
-Snap shot UV layout
-Plan ahead
Editing image and paint in Photoshop program
In-class exercise b : " unwrap Polygon Texturing "

 

WEEK 10

October 23
"Lighting"
Examine Light Attributes
-Light Attribute
-Intensity Curves
-Decay Regions
-Light Manipulators
-Shadows: Shadow map vs. Ray trace Shadow
-Light Linking
-3 point lighting system

In-class exercise : " Simple Lighting "

October 25
"Light Rig Techniques"

-Luminosity
-Radiosity
-Simulate bouncing light
-Addition control
-Connection Editor
In-class exercise : " Light Rig"