Deformations part two ž Editing modeling tools, part two ž
Types of Deformation
-Lattice and Cluster
-Artisan Sculpt tool
Finish up In-class exercise 5 : Touching up " Polygon modeling with assistant tools "
Working Section and personal help
(Fall break no class 11-12)
Sharing Assignment Three: žOrganic/Natural GrowthÓ on screen with classmates
Discussion on technical progress
ž Polygon texture techniques Ó
-Polygon Texture coordinates system in Maya
-Multiple texture on a single surface
In-class exercise 6a : " Simple Polygon Texturing "
Unwrap Texture on Polygon UVs
-Cut and Sew UV
-Snap shot UV layout
Editing image and paint in Photoshop program
In-class exercise 6b : " unwrap Polygon Texturing "
Examine Light Attributes
-Shadows: Shadow map vs. Ray trace Shadow
-3 point lighting system
žLight R ig Techniques Ó
-Simulate bouncing light
In-class exercise 7 : " Light Rig"