Project #1: The Wunderkammer (Cabinet of Curiosities)
Assigned: Wednesday, August 28
PROJECT DUE: Wednesday, September 18
A cabinet of curiosities was an encyclopedic collection in Renaissance Europe of types of objects whose categorial boundaries were yet to be defined. They were also known by various names such as Cabinet of Wonder, and in German Kunstkammer ("art-room") or Wunderkammer ("wonder-room"). Modern terminology would categorize the objects included as belonging to natural history (sometimes faked), geology, ethnography, archaeology, religious or historical relics, works of art (including cabinet paintings) and antiquities. "The Kunstkammer was regarded as a microcosm or theater of the world, and a memory theater. The Kunstkammer conveyed symbolically the patron's control of the world through its indoor, microscopic reproduction." Of Charles I of England's collection, Peter Thomas has succinctly stated, "The Kunstkabinett itself was a form of propaganda". Besides the most famous and best documented cabinets of rulers and aristocrats, members of the merchant class and early practitioners of science in Europe also formed collections that were precursors to museums.
- from Wikipedia (http://en.wikipedia.org/wiki/Cabinet_of_curiosities)
For your first projection mapping project, you will develop a small-scale object projection for the class’ Cabinet of Curiosities. A full gallery exhibition that includes all of the assorted “objects” will be installed in the Wankleman Gallery for Arts Xtravaganza.
Artists working in film, video, and computer graphics have been using variations of projection mapping techniques for aesthetic, conceptual, and technical purposes for over a century. Video Installation artists have been incorporating video projection for decades. How can an artist use projected imagery to project meaning onto an object? How can the projected imagery reflect or contrast the innate purpose of an object? What new effects and techniques can be used in the process?
For this project, you will:
- Locate a suitable, portable object
- Prepare the object for mapping. This may include painting, scrubbing, or otherwise optimizing the surface for your projection.
- Map the object.
- Develop a projection concept for the artwork and obtain any necessary elements.
- Install the projected object
- Document the projection and prepare a short video.
PRELIMINARY WORK: (due Wednesday, Sept 4)
In order to begin better understanding both the history of and technology involved with Projection Mapping, complete the following preliminary work for next class:
1) Watch this TED talk, The Art of Projection Mapping, by John Ensor Parker: http://www.youtube.com/watch?v=7sIgPryT_1Q (15 minutes)
2) Read this technical tutorial overview page, 3d Video Projection Mapping Tutorial: http://www.weltlighting.com/blogs/3d-video-mapping-projection-tutorial/
3) Read the article, The Practice of Live Cinema, by Mia Makela: reading1.pdf
4) Finally, search the web and find at least ONE link on projection mapping. Copy and paste the link and email it to
Heather (email@example.com) before class. Please include a quick description of the link. She will add it to our class resources page (resources.html)
FIND YOUR OBJECT(S): (due Wednesday, Sept 4)
Search for an object or group of objects that you find could make an interesting projection surface. Consider the form / shape / surface of the object, as well as its function (Form and Function). You may have something at home, but also considering searching the thrift shops and junk shops. You might even try dumpster diving!
Goodwill (in the Bee Gee Shopping Center)
1058 N Main St, Bowling Green, OH
(419) 354-9726, goodwillnwohio.com
What to look for: The object(s) must be portable: max of 5ft in any one direction (smaller / handheld objects are encouraged). Consider a series (stack / group) of objects if they are very small or their meaning changes (but you will need to glue/fasten them together). Depending on the surface of the object, you may need to paint it white, so don’t choose something valuable!
On Wednesday, September 4th, we will hold a projection workshop in room 120 Wolfe. Bring in your objects, and we will experiment with projection on your objects using found footage.
DEVELOP YOUR CONCEPT: (Due Monday, September 9)
Now that you have experimented with your object, develop and plan the concept for your artwork. The projected video should loop (could fade in/out), and should be short (about 30-seconds to 3-minutes). You will need to prepare the following items for concept critique:
- Concept statement: Write a few paragraphs that discuss the concept for your artwork. Include descriptions of:
- the overall concept / theme for the piece
- why you chose this object (what drew you to it?)
- what type of footage you will project: Is it animated / live action, shot, created, or found?
- is the video / animation narrative or non-narrative? How?
- how does the projection relate to the object? (support it, contrast it, etc.)
- Is there sound or silence? If there is sound, what type (dialogue, effects, music?)
- most importantly, what do you hope the audience will experience / understand / “get” from the piece? (Your intent)
- Diagram - drawn to scale. Should include multiple orthographic views of the object and where the projector will be relative to the object. Include measurements on the diagram. Do not forget to include source, speakers, cables, etc. as well!
- Shot list or storyboard. You must have either a shot-by-shot sequence (with description) or storyboard that shows the plan for the video.
INSTALL YOUR ARTWORK: (Due Wednesday, September 18)
Have your video content edited and rendered so that it will loop. We will install in room 120 Wolfe Center (Film Production Studio), which will be open at 9am so that you can begin setting up. We will hold a critique, and you will have time to document your work.
DOCUMENT YOUR ARTWORK: (Due Wednesday, September 25)
One of the problematic things with installation work is that you have to experience it... or document it well enough for others to understand the piece. Video is ideal since the work is time-based. Shoot documentation video of your artwork and edit it in a way that best describes the experience with the piece. Watch your aperture, color balance. Use a tripod. Vary your shots (LS, MS, CU). Include the original source footage if desired. Video should be short, may include text to contextualize the experience.
Due Dates Wednesday, Sept. 4: Bring to class your potential object (or objects) for experimentation and mapping demo in our Projection Workshop (meet in room 120 Wolfe). Do Preliminary Research, reading (and email link) Monday, Sept. 9: Present your projection concept. Wednesday, Sept. 11: Build your map (meet in room 120 Wolfe) Monday, Sept. 16: Open work session. Create / acquire / edit your content. Wednesday, Sept. 18: Install your artwork for in class viewing and critique (room 120, opens at 9am to set up) Wednesday, Sept. 25: Submit your documentation video
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