Assignments - ARTC 3100 - Bowling Green State University
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Turning in files
• Projects are due in the Homework folder prior to the beginning of class.
Schedule  

Click to get Final Project Lab Schedule

Projects Description  
Assign 1

Assignment 1 - Part 1: Flipbooks

Due: Tues 9/3 - 2 Cards for Morph
Due: Tues 9/10
- Completed Morph

To buy:
1. Purchase one or two packs of blank index cards 3x5"
2. Purchase 1 Micon 08 #1 Archival Ink Pen (0.50 mm line width)
3. 2 Medium sized Binder clips

Flipbook #1 Metamorphosis To do:
1. Draw a simple (but creative) image of the type of object/character you were assigned on a 3x5" blank note card. Use pencil. No shading, textures or color please.

2. Use the Micon 08 #1 Pen and trace over the pencil marks.

3. Using a light table, trace the image using the Micon Pen onto another card to make an exact copy of it.

4. On Tuesday 9/10 give your extra card to the person that you are assigned to give it to.

Order of Animation:
Give your extra card to the person below you on the student list.

Create a (50 cards) metamorphosis animation starting with your own drawing and ending at the drawing on the card that was given to you.

Your image should gradually change into the other person's image but it must do something before it changes into the other image. For instance, if it is a human, the human could take a few steps then change to the other image.

Think about creative ways of changing from one object into the other: For instance, you could turn the head inside out by opening the mouth real wide, or you could have one part of the object start to morph into the other object while the rest of the object is shocked and tries to avoid changing and finally it is overcome and transforms.

Flipbook #2 - Event To do:

Due: Thur 9/5- Event Flipbook

1. Create a 50 card flipbook using 3x5" blank note card.

2. You may be as creative as you want and use color, and/or a variety of media. For instance, you can use pen, pencil, pastels, charcoal, ink, paint, needle and thread, or sparkles and glue or you could event cut pieces out of the cards.

3. Explore the idea of a journey or an event. For instance, a person wearing a cap jumping down from the second story of a building. Or a butterfly flying within the the outter edges of the index card.

Assignment 1 - Part 2: Zoetropes
Due: Thur 9/5

Part 1 To do:
1. Create 12 drawings that morph from one thing to another and then back to the original drawing

2. Create 12 drawings of an action cycle - the last drawing must smoothly evolve into the first frame.

If you want to purchase a zoetrope, I found this to be the lowest price:

http://www.fatbraintoys.com/toy_companies/eye_think_inc/zoetrope.cfm

Due:

9/3:

2 cards for morph

 

9/5:

2 zoetropes

journey Flipbook

 

9/10:

morph Flipbook

 

 
Ex 1-2

Exercise 1 & 2 - Ball Bounces

To do:Create realistic bouncing ball animations in Photoshop

Part 1: Simple Ball Bounce

Due 9/3 Ball Bounce (Realistic, no personality)

  1. Choose a material / object and simulate the bouncing, e.g. ping-pong, bowling, beachball, etc.
  2. Do not personify your ball bounce
  3. Base your ball bounce on the physics of the real world
  4. Determine the weight and type of ball you are bouncing before you do the animation
  5. Format:
    • 1920*1080 HD
    • 12 fps or 24 fps (on 2's or on 1)
    • mp4
    • H.264 codec

Part 2: Ball Bounce with obstacles (can have personality)

Due 9/12 Ball Bounce with Obstacles

  1. Draw 3-5 obstacles
  2. Animate a ball bouncing off the obstacles using the physics of the real world
  3. Do not use squash and stretch unless you have a realistic ball that would actually deform.
  4. Format:
    • minimum 5 seconds
    • 1920*1080 HD
    • 24 fps (on 2's or on 1)
    • mp4
    • H.264 codec

Due:

9/3: Bouncing Ball

9/12: Obstacle Course Bouncing Ball



 
Assign 2

Assignment 2 - Scratch on Film
Due: Tuesday 9/17

To do: Scratch on Film Assignment: Experiment with Timing and Rhythms

Scratch directly on 10' of 16mm black film leader

1. Position the film strip with the sprocket holes (Perforation) on the left hand side, and the order of the frames / sequence will be up as beginning, and the tail as the end.



2. The right hand side of the film you can experiment with scratching / designing sound (Optical Sound Track), it is optional, not required.

3. For scratching tool, use Xacto knife of equivalent

4. For coloring, please use Sharpie only

5. Leave 12 frames head black, and 12 frames tail black (unscratched)

6. Scratch 12 frames of your name before starting your film

film

Double check: Hold your film up to the light to check to make sure the light is coming through after scratching on one frame.



Reference:

http://www.exploratorium.edu/pie/downloads/Scratch_Film.pdf

http://strutsgallery.ca/blog_mackenzie/wp-content/uploads/2008/04/faucet-16mm-instruction.pdf

Due:

Tuesday 9/17

 

 
Assign 3

Assignment 3 - Object Animation
Due: Thursday 9/19

To do:
Create a short object animation

Assignment:
Each Student will animate under the camera during their one-hour lab session. You will animate a single object that is 3 dimensional such as a peanut, candy, spoon, binder clip, lego cube, beads, etc. Your animation must be non-figurative - the goal is to give the objects emotions and personality through the motion.

Minimum Length: 5 seconds
Frames per second: 24 fps

Shooting:
Option 1: Take one picture per movement
In After Effects: Control Click on the file in the Project window :
Interpret footage - Main - Assume this Frame Rate: 12

Option 2: Take two pictures per movement
In After Effects: Control Click on the file in the Project window :
Interpret footage - Main - Assume this Frame Rate: 24

Technical:
Use copy stands or tripod.
Shoot images onto memory cards.
Take memory cards to computer and download images onto your computer.
Erase your images off the card.
Import your images into After Effects.
Export as a movie


Due:

Thursday 9/19

 

 
Assign 4

Assignment 4 - Food Animation

Due: Thursday 9/26

To do:
Create a short animation using food

Assignment:
Use the under-camera technique to animate food using the replacement technique.

Items to use: Use small dry food items such as cereal, candy, etc. For wet food please don't leave it in the frame at the end, but okay for scene elements.

No liquids, perishables, no raw meat.

Logistics: The previous student will leave their setup and you must start there and transition the scene into your animation. Leave your setup when you are done.

Animation Concept to Employ: Animate a scenario that involves Anticipation, and Squash & Stretch.

Minimum Length: 5 seconds
Frames per second: 24 fps (shoot 1 frame per move)

Technical:
Shoot images onto memory cards and DO NOT remove the memory card.

  • Note:
    1. Prepare your idea for the animation prior to coming to the lab. But be open minded so you can animate from the previous student's setup.

    2. Clean up the mess, while leaving your animation setup for the next student. The last person in the sequence will need to clean up the remaining food.

Due:

Thursday 9/26

 

 
Assign 5

Assignment 5 - Name Slate

Due: Thursday 9/12

To do:
Create a Name Slate to be used with your animations

Assignment:

1. Use paperboard, chipboard, cardboard, pearl board to create a
surface with 16:9 ratio
2. Choose a material with a dark color and no reflection (no glossy surfaces)
3. Create your own art with your name on it. See examples.
4. Spec: The dimension should be smaller than the Copystand's work area
(Copystand area is approx. 18 x 14)

Technical Specification: Use an HD 16:9 ratio

Meaning that if your paper is:

16 inches wide it must be 9 inches tall
11 inches wide it must be 6 and 5/8 inch tall

etc.... do the math ;-) or just open a new HDTV 1080 file in Photoshop and resize it proportionally.

Examples (some images are not HD they just demonstrate good design):

guide

slate

slate

slate

Due:

9/12: Slate

 

 
Assign 6

Assignment 6 - Cut Paper Animation

Animation
Due: Thursday 10/3 (Part 3)

Part 1 and 2: DueThursday 9/26

To do:
Create a short animation using cut paper

Assignment:
Create an animation using cut-out paper to make a convincing statement (philosophical, social, ecological, or political), create a surreal situation, or explore a humorous scenario. Incorporate at least one cut-out puppet or elements. Use found images or create your own.

Specifications: Must include a background (of your own design, or found images) and foreground element(s) (puppet or cut-out pieces).

PART 1: Build cut paper puppet or collectcut paper elements to animate (Due Thurs 9/26)

PART 2: Design a background out of cut paper or other materials (Due Thurs 9/26)

PART 3: Create an animation moving the cut paper (Due Thurs 10/3)

Minimum Length: 5 seconds

Frames per second: 24 fps

Shooting: You can take 2 pictures per move or one picture per move but you will still be working with 24 images per second.

Camera Files: Download your pictures off the camera card but DO NOT delete the files on the camera card (just in case someone has not taken their files off).

Format: Save as a H.264 movie at 1920 x 1080 square pixels

Due:

Thur 9/26:
    Cut paper puppet
                OR
    Cut paper elements

Thur 9/26:
    Background Design

Thur 10/3:
   5 Sec. Cut Paper Animation

 

 
Assign 7

Assignment 7 - After Effects (AE) Puppet Pin Animation

Due:Tuesday 10/8

Assignment: Create a Puppet Pin Tool Animation in After Effects

Overview: Design a unique creature and invent unusual yet believable behavior for it. The story or situation is up to you. Animate this character doing something interesting using the Puppet Pin Tool in After Effects.

Specifications: Create an other-worldy character in Photoshop or draw one and scan it in and put it on Photoshop layers. Also create or scan a background and another object.

Technical:
1. Make sure you use an alpha channel (empty background) on each layer except your background.

2. Import the Photoshop file into After Effects

3. Animate the character the using the Puppet Pin Tooland Position, Scale and Rotate.

4. Experiment with having your character going behind and in front of the other object(s).

Length: Minimum of 5 seconds

Format: Save as a H.264 movie at 1920 x 1080 square pixels

Due: Tuesday 10/8

 

 
Assign 8

Assignment 8 - Clay Animation

Due: Thursday 10/24

To do:


Assignment:
Short clay animation

Principle to explore: Include overlapping action, secondary motion or follow through

Specifications: Explore the special qualities of clay, including texture, weight, elasticity, and "morphability." Incorporate one morph and one replacement animation.

Keep your clay models small.

Try not to mix too many colors and separate your colors when done.

Optional: animate a special effect, like water or fire.

Minimum Length: 5 to 10 seconds

Frames per second: 24 fps

Format:
Save as a H.264 movie at 1920 x 1080 square pixels

Due: Thursday 10/24

 

 
Assign 9

Assignment 9 - Pixilation (In-class exercise)

Due: Thursday 10/24

To do:
Create a short Pixilation Animation as a group.

Step 1: plan the performance - each person must have a role.

Step 2: bring in props(if needed) to class for the video shoot

Step 3: shoot the performance

Step 4: edit the material and make a movie

Format:
Save as a H.264 movie at 1920 x 1080 square pixels

Due: Thursday 10/24

 

 
Assign 10

Assignment 10 - Sand Animation

Due: Thursday 10/31

To do:
Create a short animation using sand.

Specifications: You may use under-lit or both under-lit and over-lighting to light your scene. You can work with abstract, figurative or other recognizable objects as you animate the sand.

Examples:

sandsand

sand

sand

sand

sand

sand

 

sand

Minimum Length: 10 seconds

Frames per second: 24 fps

Format:
Save as a H.264 movie at 1920 x 1080 square pixels

Due: Thursday 10/31

 

 
Assign 11

Assignment 11 - Rotoscope Animation

Due: Tuesday 10/15 Rotoscope Tracing on paper

Due: Thursday 11/19 Final Rotoscope Video

To do:
Create a 4 second rotoscoped animation based on the clips you were given

Specifications:

*** whole class or small groups come up with idea on a skit or performance
The length of the performance must be 4 second times the number of students in the class

- select an editor/ camera person
- select a person to choose music

Required Technique:

  1. Hand Drawn, Cut paper, Painted, marker, pastels, etc.
  2. Students can animate on 1, 2s or 3s, etc.
  3. Tips on tracing the footage onto paper: 
    1. To trace over the monitor (make sure you have nice registration method)
    2. To trace using Photoshop / After Effects and then print out 
    3. using projector (make sure you have nice registration method)
  4. Use the assigned Lab time to capture the images using the camera

Specification:

  • Minimum Length: 4 seconds 
  • HD resolustion: 1920*1080, 24 fps
  • If working as a group:  Give your traced frame to the editor as TIF files.
  • Final file format: MOV with H.264 codec

Due: Thursday 10/15

Due: Thursday 11/19

 

 
Assign 12

Assignment 12 - Paint on Glass Animation

Due: Thursday 11/17

To do:


Assignment:
Create a paint on glass animation

Minimum Length: 5-10 seconds

Frames per second: 24 fps

Format:
Save as a H.264 movie at 1920 x 1080 square pixels

Due: Thursday 11/17

 

 
Assign 13

Assignment 13 - Final Project Proposal

Due: Thursday 11/14

To do:
submit a written proposal

Requirements

Proposal Must Include:

1. Theme or story

2. What style (color scheme, mood, abstract or narrative)

3. What are your 2 selected medium to combine?

4. What shooting format: Tripod or downshooter?

5. Include visual support materials (references, sketches, examples of the style, etc.)

 

Due: Thursday 11/14

 

 
Assign 14

Assignment 14 - Puppet Animation

Due: Apr 4

To do:
Make a 3D puppet using wire for an armature and various materials for the body parts. Create a short animation using your puppet. Pay close attention to the timing and employ the principles of animation effectively.

Minimum Length: 10 seconds

Frames per second: 24 fps

Format:
Save as a H.264 movie at 1920 x 1080 square pixels

Due: Thurs 11/21

 

 
Assign 15

Assignment 15 - Storyboard

Due: 11/21

To do:
Create a visual storyboard or guide to help you with your final project.

Due: Thur 11/21

 

 
Assign 16

Assignment 16 - Final Project

11/28: ⅓ Done - one scene

12/6: ⅔ Done - two scenes

12/12: Final project completed

Final Project Specification:

• Theme and media is up to you

• Must combine at least 2 media

• Your final project should contain a well designed story, background, and elements or character.

• It should have an opening title, and ending credits.

• It is required to have appropriate audio which may be ambients sounds, music, sound effects, or narration.
No copyrighted sound allowed.

• Your animation should have three to four cuts - these can be animated at different times and put together in After Effects.

Length: The project length should be as close to 1 minute as possible,
    (it cannot be less than 50 seconds or more than 70 seconds)

Frames per second: 24 fps

Format:
Save as a H.264 movie at 1920 x 1080 square pixels

Due: Final Thurs.12/12

Due 11/28: Part 1: 1/3 done

Due 12/6: Part 2: 2/3 done

Due 1212: all done