Syllabus ARTC 3220
Instructor: Bonnie Mitchell
Office: 109 Fine Arts Building
Office Hours: By appointment only
Semester: Summer 2017
Lab: 244 Wolfe Center
Time: M-F 2:00pm - 6:50pm
COURSE DESCRIPTION/COURSE AIM
Students will learn about how to apply art and design principles to create visually appealing characters. Focus will be on character archetypes, body language, facial features, poses, model sheets, and creative character development.
- Learn methods to improve their drawing and design skills
- Learn how to draw consistent proportions from all angles
- Learn to create the illusion of 3d on a 2d surface
- Learn how to use economy of line
- Learn how to express emotion, age and character attributes
- Learn to use shading and texturing techniques.
- Learn about contemporary character artists
- Create a series of drawings and model sheets to include in an online art portfolio.
Through in-class work and homework assignment, students will be expected to demonstrate a level of proficiency in the following areas:
- ideation and concept development
- drawing from life realistically
- drawing stylistically and abstracting from realism
- drawing the stylized human form in a variety of poses
- drawing animals
- creating hybrid characters
- the application of art and design principles
- working collaboratively
- doing research and presenting it
COURSE DELIVERY/INSTRUCTIONAL STRATEGIES
The course is taught in the computer lab but most of the work will be created using pencil and paper. The medium and style of drawing is flexible and is based on specific assignments. Class lectures will include demonstrations, discussions, collaborative exercises and research, presentations, and contemporary information relevant to character design. During this class, students will spend time researching and presenting that research as well as developing character designs.
The course will be taught in an active learning format. Students will be presented with information and then will do visual and text-based research. The information presented will include drawings, videos, books, animations, and other information. The studio time will focus on improving drawing and observation skills, experimenting with styles of drawing and creatively juxtaposing elements to create unique designs. The course will include periodic critiques and reviews where peer evaluations as well as feedback from the instructor is provided.
Possible topics for this class are listed here:
REQUIRED RESOURCES / SUPPLIES
- 8 x 10" or 9 x 12" Sketchbook or Drawing Pad
- Drawing Board and clip
- Drawing Pencils - recommended: HB or #2 (2B or 3B are good for shading)
- Pencil shapener
- Paper stump
- Erasers (kneaded rubber erassr are best)
- Prismacolor colored pencils
- blue draftsman pencil
- Other media to design your characters.
- You may also use Wacom pens (available in the lab) and draw using the computer.
- You will need a portfolio case to protect your drawings.
You need money to print three 11x17 images. These do not need to be archival prints and can be printed in the Student Union or Library.
Firewire External Drive (formatted for both Mac and PC) or Flash Drive highly recommended. You will be expected to back up your data if you save your files to the lab computers.
Field Trip Costs:
We will go to the zoo during the class. The event will cost: $19 admission, parking/gas costs $3, food ???.
It is essential that you have a digital camera. The camera on your phone will work fine. You can use a more sophisticated camera to record the animals you are drawing so you can go back and refine them once you are in the studio.
- "Creating Characters with Personality: For Film, TV, Animation, Video Games, and Graphic Novels" by Tom Bancroft
- "Cartooning: The Ultimate Character Design Book" by Christopher Hart
- "The Art of Animal Character Design" by David Colman
- "Atlas of Human Anatomy" by Frank Netter
- "Atlas of Animals Anatomy" by Frank Netter
- Any of Preston Blair’s character drawing books.
- There are a LOT more books available related to the specific type of characters you are interested in drawing.
Each student is expected to complete all projects, exercises, in-class exercises, research projects, and the final project. Details of the various assignments will be discussed in class. By the end of the course, all projects should become part of the art portfolio blog.
During class time, students are expected to engage in meaningful classroom participation.
Attendance is mandatory. We will be covering a variety of materials throughout the semester. If you miss a class, it is your responsibility meet with a classmate or make an appointment with me to get the information.
- 1 absences = no penalty
- 2 absences = overall final grade lowered 1 letter grade
- 3 absences = fail the course; dropping the course strongly recommended
Being 15 minutes or more late to class three times will count as one unexcused absence.
Leaving class early (15 minutes or more) three times will count as an absense.
ASSIGNMENTS AND CRITIQUES
Turning in Projects
Projects are due in the Homework folder prior to the beginning of class.
Because this is a fast paced, three week course, I DO NOT ACCEPT LATE PROJECTS and you will receive a zero on the project if it is NOT turned in on time. We will have three blog updates (Mon. May 22, Mon. May 29 & Fri. June 2) and projects will be graded then.
You must be prepared for critiques. Projects not ready for presentation at a critique will be marked down a grade level when turned in.
During critiques, I expect each student's full attention and respect. Monitors will be TURNED OFF.
Attendance at the Final critique is mandatory. Missing the final critique will result in an F for the Final Project. NO late Final Projects will be accepted!
LEARNING OUTCOMES ASSESSMENT
The outcomes of the class will be assessed as follows:
- Drawing and design skills will be evaluated based on use of line, shading, texture, gesture and shape.
- The use of consistent proportions will be demonstrated in assignments that require multiple drawings of characters from different angles
- Creating the illusion of 3d on a 2d surface will be evaluated by the use of shading, color and composition in the character drawings.
- The economy of line will be assessed in the various drawing assignments
- The expression of emotion, age and character attributes will be evaluated based on drawing assignments that target each element of this requirement.
- The shading and texturing techniques will be demonstrated in the character drawings.
- Knowledge of contemporary character artists will be demonstrated through 2 research and presentations to the class.
- The series of drawings and model sheets will all be included in an online art portfolio and the presentation, formatting, and quality of drawings will all be factored into the evaluation.
Excellent - Above and beyond, artistically AND technically
Very Good - Beyond requirements, artistically OR technically
Average - Met the basic requirements. Quality OK but could be improved.
Did not meet requirements.
Project not turned in or completely insufficient
CLASSROOM CONDUCT AND DIGITAL ARTS DIVISION RULES
- No food or drink near lab computers.
- No cell phones, or beepers on during class. ALWAYS remember to turn off (or silence) your cellphone before class. Absolutely no texting during class.
- No sleeping during class.
- Any problems with hardware or software must be reported to a digital arts professor, preferably by email. Report should include Barcode number of the workstation and the exact details of the problem.
Projects created in any Digital Arts course may be used by the ART department for the purpose of promoting the student, the department and/or the university in general. These materials may also be used by the ART department for instructional purposes in future courses. Please inform the instructor if you do not want your projects used.
Any student who wishes to discuss accommodations on the basis of a disability, please come talk to me after class or during office hours. The goal of the Disability Services for Students Office is to help provide equal access and reasonable accommodations to BGSU students with disabilities. Students wishing to discuss their eligibility for such accommodations are encouraged to contact their office at 372-8495 (413 South Hall).