Assignments - ARTC 3100 - Bowling Green State University
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Turning in files
• Projects are due in the Homework folder prior to the beginning of class.

Click to get Final Project Lab Schedule

Projects Description  
Assign 1

Assignment 1 - Part 1: Flipbooks

Due: Thurs Jan 10 - 2 Cards
Due: Tues Jan 17
- Completed Morph

To buy:
1. Purchase one or two packs of blank index cards 4 x 6"
2. Purchase 1 Micon 08 #1 Archival Ink Pen (0.50 mm line width)
3. 2 Medium sized Binder clips

Flipbook #1 Metamorphosis To do:
1. Draw a simple (but creative) image of the type of object/character you were assigned on a 4" x 6" blank note card. Use pencil. No shading, textures or color please.

2. Use the Micon 08 #1 Pen and trace over the pencil marks.

3. Using a light table, trace the image using the Micon Pen onto another card to make an exact copy of it.

4. On Thursday Jan. 10 give your extra card to the person that you are assigned to give it to.

Order of Animation:
Give your extra card to the person below you on the student list.

Create a 3.3 second (50 cards at 15 fps) metamorphosis animation starting with your own drawing and ending at the drawing on the card that was given to you.

Your image should gradually change into the other person's image but it must do something before it changes into the other image. For instance, if it is a human, the human could take a few steps then change to the other image.

Think about creative ways of changing from one object into the other: For instance, you could turn the head inside out by opening the mouth real wide, or you could have one part of the object start to morph into the other object while the rest of the object is shocked and tries to avoid changing and finally it is overcome and transforms.

You need to turn in a Quicktime animation in the format specified in the class notes (TBA)

This assignment will require:
1. Using pencil and a light table to draw the cards
2. Scanning in the cards
3. Bringing them into After Effects and doing a pencil test
4. Drawing more cards to correct timing issues until it is perfect
5. Inking in your cards using a waterbased thin markers (Micon)

Flipbook #2 - Event To do:

Due: Tues Jan 15 - Event Flipbook

1. Create a 50 card flipbook using 4" x 6" blank note card.

2. You may be as creative as you want and use color, and/or a variety of media. For instance, you can use pen, pencil, pastels, charcoal, ink, paint, needle and thread, or sparkles and glue or you could event cut pieces out of the cards.

3. Explore the idea of a journey or an event. For instance, a person wearing a cap jumping down from the second story of a building. Or a butterfly flying within the the outter edges of the index card.

Assignment 1 - Part 2: Zoetropes
Due: Tues Jan 15

Part 1 To do:
1. Create 12 drawings that morph from one thing to another and then back to the original drawing

2. Create 12 drawings of an action cycle - the last drawing must smoothly evolve into the first frame.

If you want to purchase a zoetrope, I found this to be the lowest price:


Jan 15: 2 zoetropes

Jan 15: Event Flipbook

Jan 17: Morph Flipbook

Jan 22: Scanned Morph

Jan 24: Morph Movie


Ex 1-2

Exercise 1 & 2 - Ball Bounces

To do:Create realistic bouncing ball animations in Photoshop

Part 1: Simple Ball Bounce

Due Jan 17 Ball Bounce

1. Do not use squash and stretch

2. Do not personify your ball bounce

3. Base your ball bounce on the physics of the real world

4. Determine the weight and type of ball you are bouncing before you do the animation

Part 2: Ball Bounce with obstacles

Due Jan 22 Ball Bounce with Obstacles

1. Draw 3-5 obstacles

2. Animate a ball bouncing off the obstacles using the physics of the real world

3. Do not use squash and stretch unless you have a realistic ball that would actually deform.


Jan 17: Bouncing Ball

Jan 22: Obstacle Course Bouncing Ball

Assign 2

Assignment 2 - Scratch on Film
Due: Jan 31 Thursday

To do: Scratch on Film Assignment: Experiment with Timing and Rhythms

Scratch directly on 10' of 16mm black film leader

1. Position the film strip with the sprocket holes (Perforation) on the left hand side, and the order of the frames / sequence will be up as beginning, and the tail as the end.

2. The right hand side of the film you can experiment with scratching / designing sound (Optical Sound Track), it is optional, not required.

3. For scratching tool, use Xacto knife of equivalent

4. For coloring, please use Sharpie only

5. Leave 12 frames head black, and 12 frames tail black (unscratched)

6. Scratch 12 frames of your name before starting your film


Double check: Hold your film up to the light to check to make sure the light is coming through after scratching on one frame.



Jan 31: Scratch on Film


Assign 3

Assignment 3 - Object Animation
Due: Thursday Jan 31

To do:
Create a short object animation

Each Student will animate under the camera during their one-hour lab session. You will animate a single object that is 3 dimensional such as a peanut, candy, spoon, binder clip, lego cube, beads, etc. Your animation must be non-figurative - the goal is to give the objects emotions and personality through the motion.

Minimum Length: 5 seconds
Frames per second: 24 fps

Option 1: Take one picture per movement
In After Effects: Control Click on the file in the Project window :
Interpret footage - Main - Assume this Frame Rate: 12

Option 2: Take two pictures per movement
In After Effects: Control Click on the file in the Project window :
Interpret footage - Main - Assume this Frame Rate: 24

Use copy stands or tripod.
Shoot images onto memory cards.
Take memory cards to computer and download images onto your computer.
Erase your images off the card.
Import your images into After Effects.
Export as a movie


Thursday Jan 31


Assign 4

Assignment 4 - Food Animation

Due: Thursday Feb 7

To do:
Create a short animation using food

Use the under-camera technique to animate food using the replacement technique.

Items to use: Use small dry food items such as cereal, candy, etc.

No liquids, perishables, no raw meat.

Logistics: The previous student will leave their setup and you must start there and transition the scene into your animation. Leave your setup when you are done.

Animation Concept to Employ: Animate a scenario that involves Anticipation, and Squash & Stretch.

Minimum Length: 5 seconds
Frames per second: 24 fps (shoot 1 frame per move)

Shoot images onto memory cards and DO NOT remove the memory card.

  • Note:
    1. Prepare your idea for the animation prior to coming to the lab. But be open minded so you can animate from the previous student's setup.

    2. Clean up the mess, while leaving your animation setup for the next student. The last person in the sequence will need to clean up the remaining food.


Thursday Feb 7


Assign 5

Assignment 5 - Name Slate

Due: Thursday Feb 7

To do:
Create a Name Slate to be used with your animations


1. Use paperboard, chipboard, cardboard, pearl board to create a
surface with 16:9 ratio
2. Choose a material with a dark color and no reflection (no glossy surfaces)
3. Create your own art with your name on it. See examples.
4. Spec: The dimension should be smaller than the Copystand's work area
(Copystand area is approx. 18 x 14)

Technical Specification: Use an HD 16:9 ratio

Meaning that if your paper is:

16 inches wide it must be 9 inches tall
11 inches wide it must be 6 and 5/8 inch tall

etc.... do the math ;-) or just open a new HDTV 1080 file in Photoshop and resize it proportionally.

Examples (some images are not HD they just demonstrate good design):






Thursday Feb 7


Assign 6

Assignment 6 - Cut Paper Animation

Due: Thursday Feb 14 (Part 3)

Part 1 and 2: Due Feb 7th

To do:
Create a short animation using cut paper

Create an animation using cut-out paper to make a convincing statement (philosophical, social, ecological, or political), create a surreal situation, or explore a humorous scenario. Incorporate at least one cut-out puppet or elements. Use found images or create your own.

Specifications: Must include a background (of your own design, or found images) and foreground element(s) (puppet or cut-out pieces).

PART 1: Build cut paper puppet or collectcut paper elements to animate (Due Thurs Feb 7)

PART 2: Design a background out of cut paper or other materials (Due Thurs Feb 7)

PART 3: Create an animation moving the cut paper (Due Thurs Feb 14)

Minimum Length: 5 seconds

Frames per second: 24 fps

Shooting: You can take 2 pictures per move or one picture per move but you will still be working with 24 images per second.

Camera Files: Download your pictures off the camera card but DO NOT delete the files on the camera card (just in case someone has not taken their files off).

Format: Save as a H.264 movie at 1920 x 1080 square pixels


Thur Feb 7:
    Cut paper puppet
    Cut paper elements

Thur Feb 7:
    Background Design

Thur Feb 14:
   5 Sec. Cut Paper Animation


Assign 7

Assignment 7 - After Effects (AE) Puppet Pin Animation

Due: Feb 21

Assignment: Create a Puppet Pin Tool Animation in After Effects

Overview: Design a unique creature and invent unusual yet believable behavior for it. The story or situation is up to you. Animate this character doing something interesting using the Puppet Pin Tool in After Effects.

Specifications: Create an other-worldy character in Photoshop or draw one and scan it in and put it on Photoshop layers. Also create or scan a background and another object.

1. Make sure you use an alpha channel (empty background) on each layer except your background.

2. Import the Photoshop file into After Effects

3. Animate the character the using the Puppet Pin Tooland Position, Scale and Rotate.

4. Experiment with having your character going behind and in front of the other object(s).

Length: Minimum of 5 seconds

Format: Save as a H.264 movie at 1920 x 1080 square pixels

Due: Thurs Feb 21


Assign 8

Assignment 8 - Clay Animation

Due: Feb 28

To do:

Short clay animation

Principle to explore: Include overlapping action, secondary motion or follow through

Specifications: Explore the special qualities of clay, including texture, weight, elasticity, and "morphability." Incorporate one morph and one replacement animation.

Keep your clay models small.

Try not to mix too many colors and separate your colors when done.

Optional: animate a special effect, like water or fire.

Minimum Length: 5 to 10 seconds

Frames per second: 24 fps

Save as a H.264 movie at 1920 x 1080 square pixels

Due: Thurs Feb 28


Assign 9

Assignment 9 - Pixilation (In-class exercise)

Due: Feb 28

To do:
Create a short Pixilation Animation as a group.

Step 1: plan the performance - each person must have a role.

Step 2: bring in props(if needed) to class for the video shoot

Step 3: shoot the performance

Step 4: edit the material and make a movie

Save as a H.264 movie at 1920 x 1080 square pixels

Due: Thurs Feb 28


Assign 10

Assignment 10 - Sand Animation

Due: Mar 21

To do:
Create a short animation using sand.

Specifications: You may use under-lit or both under-lit and over-lighting to light your scene. You can work with abstract, figurative or other recognizable objects as you animate the sand.










Minimum Length: 10 seconds

Frames per second: 24 fps

Save as a H.264 movie at 1920 x 1080 square pixels

Due: Thurs Mar 21


Assign 11

Assignment 11 - Rotoscope Animation

Due: Mar 26

To do:
Create a 4 second rotoscoped animation based on the clips you were given


*** whole class come up with idea on a skit or performance
The length of the performance must be 4 second times the number of students in the class

- select an editor
- select a person to choose music

Different techniques students can use:

1. Photoshop
2. Hand Drawn, Painted, marker, pastels, etc. (print out each page) 12 frames per second
3. Cut paper, object, or other technique.

1. Students need to leave the background white, which means no original background.
2. Follow the outline of person on first and last frame but inbetween those frames you can get creative and distort or morph or completely change the person(s)
3. Recommended: No more than 2 people in the frame at a time.

Minimum Length: 4 seconds

Frames per second: 12 fps

Give your traced frame to the editor as TIF files.

Due: Thurs Mar 26


Assign 12

Assignment 12 - Paint on Glass Animation

Due: Mar 28

To do:

Create a paint on glass animation

Minimum Length: 5-10 seconds

Frames per second: 24 fps

Save as a H.264 movie at 1920 x 1080 square pixels

Due: Thurs Mar 28


Assign 13

Assignment 13 - Final Project Proposal

Due: Mar 28

To do:
submit a written proposal


Proposal Must Include:

1. Theme or story

2. What style (color scheme, mood, abstract or narrative)

3. What are your 2 selected medium to combine?

4. What shooting format: Tripod or downshooter?

5. Include visual support materials (references, sketches, examples of the style, etc.)


Due: Thurs Mar 28


Assign 14

Assignment 14 - Puppet Animation

Due: Apr 4

To do:
Make a 3D puppet using wire for an armature and various materials for the body parts. Create a short animation using your puppet. Pay close attention to the timing and employ the principles of animation effectively.

Minimum Length: 10 seconds

Frames per second: 24 fps

Save as a H.264 movie at 1920 x 1080 square pixels

Due: Thurs Apr 4


Assign 15

Assignment 15 - Storyboard

Due: Apr 4

To do:
Create a visual storyboard or guide to help you with your final project.

Due: Thurs Apr 4


Assign 16

Assignment 16 - Final Project

Apr 11: ⅓ Done - one scene

Apr 18: ⅔ Done - two scenes

Apr 25: Final project completed

Final Project Specification:

• Theme and media is up to you

• Must combine at least 2 media

• Your final project should contain a well designed story, background, and elements or character.

• It should have an opening title, and ending credits.

• It is required to have appropriate audio which may be ambients sounds, music, sound effects, or narration.
No copyrighted sound allowed.

• Your animation should have three to four cuts - these can be animated at different times and put together in After Effects.

Length: The project length should be as close to 1 minute as possible,
    (it cannot be less than 50 seconds or more than 70 seconds)

Frames per second: 24 fps

Save as a H.264 movie at 1920 x 1080 square pixels

Due: Final Thurs. Apr 25

Due Apr 11: Part 1: 1/3 done

Due Apr 18: Part 2: 2/3 done