|Assignments - Spring 2010 - ARTC 4000 - Bowling Green State University
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| Assignment 0
Due: Jan. 21
|Assignment 0: Create a BGSU Class Blog
To do: Create a blog on blogs.bgsu.edu By default, it will create the blog with your username and this blog will be for you to use throughout the time you are at BGSU.
Create another blog for the class:
Go to blogs.bgsu.edu and log in then click on Dashboard on the right.
Click Create Another Blog
Under Blog Name type artc4000username - replace username with YOUR username
It is IMPORTANT to use this naming scheme.
Blog Title should be Your name's ARTC 4000 Blog
It does not matter if you want your blog to appear in the search engine.
Blog Type: Student
Blog Subtype: College of Arts and Sciences
Click Create Blog
On the next page, click LOGIN (in the text)
Click the Appearance:
At the bottom, go to Page 5 and at the top of the page, click the Mandigo
At the top right, click Activate "Mandigo"
***USE the Photoshop template I provide you in the homework folder to add your image. The Blog template chops off a part of your image so the photoshop file compensates for that. Make sure you turn off the "Turn off before Saving" folder in the Photoshop Layers before using Save for Web & Devices.
In the blog Dashboard: In the Appearance sections select Custom Image Header
(You need to have an image ready to go that is 800 wide x 250 high JPG)
Click Choose File and select your image. Upload
To see it, click Visit Site on top
To customize the side bar, click Appearance - Widgets then
Click Add next to Calendar
Add Recent Posts
Then SAVE Changes
Go to the Comments menu item and remove the first comment (check mark on it and Bulk Actions: Delete)
Click Settings menu and change the Tagline to 2D Animation
Click the Arrow next to Settings and select Discussion
UNCHECK- A comment is held for moderation
Comment author must have a previously approved comment
We will be using the blog to post ideas, research, exercises and assignments as well as using it to critique each others work.
- To add something to your blog use the POSTS - Add New - Don't forget to click Publish
- To change a posting, use the Edit - Don't forget to click Update Post
- To add images to a blog page, use the Media - Add New link. Use the Browser Uploader if you have any problems.
- Test to make sure we can get to the blog from the class website (Student Page).
| Assignment 1
Assignment 1: Metamorphosis images (human & animal)
Project 1 - Collaborative Metamorphosis - Part 1:
Due Thursday, January 21 at start of class:
To do (4 cards total - two of each drawing):
- Draw a simple (but creative) image of a 2 legged human-like character on a 4" x 6" blank note card.
- On another card, draw an animal (be creative).
- No shading or color please.
- Using a light table, trace the images to make exact copies of them. You will have 4 cards total - 2 of each image.
- On Thursday Jan. 21 give your extra card of the 2 legged human-like creature and extra card of the animal to the person that you are assigned to give it to.
Order of Animation:
Anna's Human to Aaron's Animal
Aaron's Animal to Eric's Human
Eric's Human to Richard's Animal
Richard's Animal to Cara's Human
Cara's Human to Eric's Animal
Eric's Animal to Aaron's Human
Aaron's Human to Anna's Animal
Anna's Animal to Richard's Human
Richard's Human to Cara's Animal
Cara's Animal to Anna's Human
Project 1 - Collaborative Metamorphosis - Part 2:
Due Thursday, February 18 at start of class:
1 package of 4 x 6 plain index cards (100) or more
1 Micon 08 #1 Archival Ink Pen (0.50 mm line width)
Create two 2-4 second (30 to 60 cards at 15 fps) metamorphosis animation starting with your own drawing and ending at the drawing on the card that was given to you. You will do one morph from your human to the animal you were given and another morph from your animal to the human you were given.
Your image should gradually change into the other person's image but it must do something before it changes into the other image. For instance, if it is the human, the human could take a few steps then change to the other image. The animal can do anything before it changes to the human.
Think about creative ways of changing from one object into the other: For instance, you could turn the head inside out by opening the mouth real wide, or you could have one part of the object start to morph into the other object while the rest of the object is shocked and tries to avoid changing and finally it is overcome and transforms.
You need to turn in a Quicktime animation in the format specified in the class notes (TBA)
This assignment will require:
- Using pencil and a light table to draw the cards
- Scanning in the cards
- Bringing them into After Effects and doing a pencil test
- Drawing more cards to correct timing issues until it is perfect
- Inking in your cards using waterbased thin markers
- Rescanning the cards and putting them together in After Effects
- (you can ink all your cards before you do a pencil test but you might do work for nothing if you need to throw away cards because the animation is too slow)
- Make a Quicktime Movie using the specified format
Part 1 Due: Jan. 21
Part 2 Due: Feb. 18
| Assignment 2
Assignment 2: Final Project Schedule
Due Thursday Jan. 21
Create a schedule of completion for your final 2D animation project. Post the schedule on your blog as a PAGE. Use the following template:
Look at the schedule on the class website and make sure your animation schedule matches up with the due dates for in class critiques and sound track due dates.
Final Project Completion Schedule
Estimated Length of Animation:
Major milestones: (list various sections of your animation that need to be done)
... (add more)
Schedule of Completion:
May 3 completed
Example of an entry for a date:
• Walk cycle with jump completed
• hair colored on all frames
• pencil test of main character grabbing the door completed
• foot step sounds recorded
• experiment with compositing special effects for the dream sequence
| Assignment 3
Assignment 3: Animation Research and Screening
History of 2D Independent Animation Research and Presentation:
Due: Apr 1 & Apr8
You have been randomly (http://www.random.org) assigned a date for your presentation.
Apr 1 Presentations
Apr 8 Presentations
Research one independent animator and do a 15 minute presentation with visuals (animations) to the class.
Choose from the list below or select your own animator (check with the instructor if you want to select your own). The animator you choose must have done at least 3 significant independent works.
You need to have references to where you found the material.
You must have visual material at your presentation (videos, DVDs, YouTube, website, etc.)
You will post a short abstract that includes the animator's bio and other important information about the animator, a list of animations with dates and your reference sources.
Use the following format:
Date of birth/death:
Description and information related to his life, work as an animator, and other interesting facts.
Title, Studio (if applicable), Date, running time if available
(include all you can find)
List of possible animators:
|Alexander Alexeieff and
||Mary Ellen Bute
||Michael Dudok de Wit
The Brothers Quay
||John and Faith Hubley
| Assignment 4
Assignment 4: Sound Track
Create the sound track for your 2D final animation. Use sound effects, music and/or narration.
NO copyrighted music
NO cheesy sound effect
Add the sound effects to your animatic/final animation progress movie and be prepared to show it in class.
Copyright free audio can be found here: Resources - Audio
| Assignment 5
Assignment 5: Final Animation and DVD
Complete the 2D animation you began in ARTC 4130. You can modify the story but you can NOT change your entire idea and start over. The emphasis on the assignment should be:
1. A story that is thought provoking or emotionally moving (funny, sad, etc.)
2. A story that has good form (good ending, climax, conflict, resolution, character arc, etc.)
3. Animation that is timed well (ease in and out, appropriate speed, not choppy)
4. Good use of art and design: nicely drawn backgrounds, characters, props; good use of color and composition
5. Effective use of the principles of animation
Final Turn in:
You will be creating an authored DVD with a menu to turn in as the final project. It will contain:
9 buttons (one for each exercise and 1 for the final project)
Details on authoring DVDs will be added later.
May. 3-7 TBA
| Exercise 1
Exercise 1: Timing and spacing
Part 1: Create a trajectory chart on one layer and draw a ball that moves up and down (and all around like a roller coaster). The ball must go slow and fast according to the physics of the real world. Imagine how gravity would act upon the object.
Part 2: Create a short animation of an envelope that is floating from the off screen at the top to off screen on the bottom. The envelope must go back and forth in perspective as it floats down. Think about how the air pressure affects the envelope. Also remember to slow it down before it changes direction.
* Use Photoshop's animation capabilities
Post the animation on your blog and turn a copy into the homework folder.
| Exercise 2
Exercise 2: Squash and Stretch
Create a 6-10 second pencil test of a character performing an action that showcases the principle of squash and stretch. You may use the character from your final animation or draw a new character. Do not use someone else's character or a copyrighted character.
The animation does not need to be in color. Timing and exaggeration is important.
Create the animation 720 x 480 (Film Video Preset in Photoshop). Use the Video Layer in Photoshop to create the animation. Export it as a Quicktime H.264 animation.
* Use Photoshop's video layer capabilities
Post the animation on your blog and turn a copy into the homework folder.
| Exercise 3
Exercise 3: Anticipation
Create a 5-10 second animation that showcases the use of Anticipation. You may use whatever technique you want (hand drawn, Photoshop, Flash, etc.) Save the animation as H.264 and post it on your blog and put it in the homework folder.
| Exercise 4
Exercise 4: Follow Through and Overlapping Action and Breaking of Joints
Part 1: Read page 226 (overlapping action) through page 245 in The Animator's Survival Guide. Do this BEFORE starting your assignment.
Part 2: Animate at least one section of your final animation using the principles of overlapping action and follow through. You MUST have different parts of the body moving at different times and not all parts of the body will stop at the same time. Something should continue to move beyond its final destination and then spring back to its resting point (follow through).
Part 3: Animateat least one movement of your character in your final animation and showcase the concept of the breaking of joints. You can even have the sucessive breaking of joints.
DUE: Bring in your entire animatic with all the new animated sections inserted in (replace the storyboard sections).
|Due: Wed. Feb. 25
| Exercise 5
Exercise 5: Exaggeration
Select a segment of your animatic and animate your character performing an action that showcases exaggeration.
| Exercise 6
Exercise 6: Weight
Select a segment of your animatic and animate the scene showcasing the character having to deal with a heavy object. Another possible variation is to show the
character having to do something that requires that he apply force.
| Exercise 7
Exercise 7: Human Walk
Find a section of your animation that requires a walk sequence. Animate it using the principles of animation in regards to walking. If youre animation does not have a walk sequence, talk to your teacher about a substitute scene.
READ: Animator's Survival Kit: "Walks" Pages 102 - 166. You will be EXPECTED to be able to answer questions on the chapter next week. There may be a short quiz.
| Exercise 8
Exercise 8: Endings