Assignments - Spring 2010 - ARTC 4000 - Bowling Green State University
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Turning in files
• Assignments are due in the Homework folder prior to the beginning of class.
• Revised project files are due exactly one week from the critique due date or they will receive a zero.
• When turning in assignments, use the following naming convention: username_project1, username_exercise1, etc.

Description Dates
Assignment 1

Assignment 1 - Collaborative Art / Music Real-time Performance Project:

Primary Due Dates:
18 February                        In-class critique, audio/visual progress (project 80% complete)
25 February                        Project run-through/rehearsal in class (project 100% complete)
02 March                             Collaborative concert, 8:00pm, Bryan Recital Hall         

Students from Music Tech and Art will break into groups of two or three to create a real-time project based on an agreed-upon concept. The guidelines are as follows:

  1. Piece must be 6-8 minutes in length
  2. Piece must employ real-time audio/sonic manipulation
  3. Piece must be interactive (i.e. student must perform it)
  4. Piece must be based on a central/unifying concept agreed upon by the group
  5. Piece may be loosely structured, but must have a general form
  6. Music students create short audio loops or compose a piece employing a live instrument
  7. Music students create a “toolbox” of audio effects to employ in the project
  8. Art students create a collection of visual clips and behaviors to use during the performance

Project Progress Dates
            19 January                                    Meet and greet, tours, groups (start in Art)
            19-28 January                              Meet independently in groups to devise concept and write proposal
            28 January                                    In-class presentation of concepts, critique
            28 January-11 February             Work independently
            11 February                                  In-class work session
            18 February                                  Class critique, audio/visual progress (project 80% complete)
            25 February                                  In-class rehearsal/run-through (project 100% complete)                   

Music and Art Collaborative Teams:

Beth - Brandon
Rex - Chris
Andrew - Chase
Dan  - Jesse and Cady
Chris – Alex
Dennis – Josh and Dan
Tim – Tyler and Rachel
Ben – Kurt and Zach

Part 1 - Research: Due Tues Jan 19

Find an audio/visual piece, project, installation, software or tool online that makes use of real-time performance. The real-time performance aspect can be either:
            Audio AND Visual
            Audio real time, visual fixed
            Visual real time, audio fixed

When searching for your item, keep in mind our collaborative project and try to find something that will serve as an asset to you and your colleagues as you work together.

We’ll post these finds on a website or YouTube channel.

TURN IN to the homework folder:
Filename must be named: username_research

A file listing the URL and a brief (2 sentence) explanation of the item you’re sharing.

Part 2 - Proposal: Due Thurs Jan 28

Together with your collaborative group, compose a one-page single-spaced, typed proposal outlining your project concept and ideas. Include a list of images, color schemes, source materials, mood, timbres, original sound materials (either recorded or live instrumental), etc. (Develop these with your group.)

In your narrative, talk about interactivity and how you think the sounds and images will relate to each other. Also discuss live performance and how your group plans to interact during the piece’s performance.

Include at least one supporting item illustrating your piece. Choose from the following:

generic sketch/abstract drawing
flow chart
mind map
story board
other diagram that outlines the formal structure of the piece

(Note: All members of the group will turn in the same items. There’s no need for each person to reinvent the wheel… This is a group assignment.)

TURN-IN to the Homework folder
Create a folder with your name on it as follows USERNAME_Part1

  1. Turn in your one page narrative and the all supporting items

Part 3 - Performance:

Rehearsal in Music Building: Thurs Feb 25

Live Performance: Tues 8:00pm, Mar 2

Part 1 Due: Tues Jan. 19

Part 2 Due: Thurs Jan. 28

80%Progress Due: Thurs Feb 18

Researsal Due: Thurs Feb 25

Performance Due: Tues Mar 2

Exercise 1

Exercise 1: 3D Illusion of Depth
Due: Thurs Jan 21

Create a 10-20 second animation consisting of at least three layers. The layers should be moving at different speeds to give the illusion of depth. Think about how things appear to move when you look out the window of a fast moving car. The clouds move very slow, the mountainsmove slightly faster, the bushes in the midground mover even faster and the grass nearest to you moves very fast.

Requirements:
Use shapes made in Motion
Can use Bezier and B-Spline tools to create shapes
Can use Paint strokes

Can apply drop shadows, filters, and other effects to the shapes

Output the movie as an H.264 Quicktime file

TURN IN .mov file to the homework folder

Name the file username_Ex1depth

 

Due: Thurs. Jan. 21

Due: Revision Thurs Jan 28
Exercise 2

Exercise 2: Optical Layers

Part 1. Create a 2-3 minute animation with many Optical Layers. Use a combination of particles, shapes, and imported images.
Part 2. Create a text list of all the parameters that will be mapped to the music (work with your collaborator).


Part 1. Based on the theme of your collaborative project, create a 2 minute animation with at least 10 groups. Eash group should have multiple layers that you will manipulate the parameters of. Not all 10 groups will be visible at one time.

If there are two artists in your group, create 1 file that you share. You will be expected to have 3 minutes whereas a person working alone will be expected to create less.

When using ANY prefab effect, particle, replicator, etc. in Motion, change the parameters such as color, the image, and lots more parameters so the effect is unique to your animation.

Name all layers and groups!

Part 2. The text file should be easy to understand and include what layer and parameter will be mapped to what slider/knob/button, etc. You can do thispart of the assignment visually using a hierarchy chart or graphical map.

Requirements:

USE:
  • Imported images
  • Motion Shapes
  • Replicator
  • Particles

Grading

  • Artistic use of timing and the elements and principles of art and design
  • Inclusion of 10 Groups with at least 3 layers per group (you will probably need more)
  • A list of all the parameters that your collaborator and you have decided will be mapped to MIDI

Due:
Tues. Feb 9
Assignment 2

Assignment 2: Bumper or Animated Intro

Create a 6 - 10 second animated intro to your demo reel. The piece should reflect the visual style of your work and be a visually effective way to get people interested in seeing more.

Technical requirements:

  • Use Masking - Reveal elements over time (animate the masks)
  • Use animated text - the text can be introduced in a creative way then disappear or it can be there the whole time.
  • Use Keyframing to animate your elements
  • Incorporate creative transitions - these can be onew you made or prefabs in the program.
  • You can use the 3D features of Motion or stick with 2D

Art and Design Requirements:

  • Think about your use of color - what mood does the color convey?
  • You can use images from Photoshop, digital photos, handdrawn images, video, or abstract shapes and effects.
  • Develop creative ways to introduce your text and then get rid of it
  • Use lighting effects to add dramatic interest

Inprogress Crit: Tues, Mar 23

Due: Tues, March 30

Assignment 3

Assignment 3: Final Project

Create an EXPERIMENTAL Motion Graphics project using any technique you choose. You must have the available resources and knowledge to create your project using this technique. The project should be CREATIVE whether it is a narrative, non-narrative or very experimental. The piece should be a finished piece so do not take on more than you have the time to complete. You should do tests before diving in to a new technique so you know all the obstacles you will encounter. The final piece will be graded on the following criteria:

Idea and Creativity:
Artistic Components (color, composition, ...) and Technical (no jaggies, ...)
Motion and Timing (good use of animation principles)

Criteria:
You must create a finished creative project.
The work must be based on a defined concept.
The piece must be shown at the final critique

Documentation of the project or the project itself must be on a DVD at the end of the semester.

Due: May 4 at 3:30 (Bring DVD)


PROPOSAL Due April 6:

You will need to turn in an electronic version of your proposal and it should include the following categories:

1) Concept
2) Type (interactive, performance, animation)
3) Techniques used
4) Audio
5) Other important information

Weekly Progress
Each week you will be required to show visual progress of your project. Your progress will be graded according to the amount accomplished and the quality of the work you have accomplished. An "A" means that you are making excellent progress, you are ahead of schedule or the quality of what you are producing is superb. A "C" means you are making satisfactory progress and the work is OK. Anything less than that means you need to work faster and/or improve the quality.

Due: Each week you will need to show progress for a grade.

Due: May 4, 3:30