Course notes
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 Lectures:
Lecture A: The Flash Interface Lecture 4: User Input
Lecture B: Animation Lecture 5: Extras & Game Design
Lecture 1: Drawing with Code and ActionScripting Lecture 6: Linking up the Nucleus
Lecture 2: Graphics Application Development Lecture 7: Brainstorming Game Types
Lecture 3: Working with Movieclips Lecture 8: Topics for Discussion
  Lecture 9: Preloaders and JavaScript Windows
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