Tentative Topics
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Topics for the semester:
Maya Techniques
     Preferences
     Timeline
     Setting Keys
     Graph Editor
     Playblast
     Animating Color and Textures
     Hierarchical Animation
     Cameras
     Deformers
     Path Animation
     Set Driven Keys
     Rendering Animation

Principles of Animation
     12 principles:
     Squash and stretch
     Anticipation
     Staging
     Straight Ahead Action and Pose to Pose
     Follow Through and Overlapping Action
     Slow In and Slow Out
     Arcs
     Secondary Action
     Timing
     Exaggeration
     Solid Drawing (good modeling)
     Appeal

Cinematic language
     Camera shots and angles
     Cuts, fades, dissolves and transitions

Sound for animation
    Sound Booth
    Sound Relationships

Storytelling
     Goals, Obstacles, Conflict, Resolution
     Storyboarding