Course notes
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 Lectures:
Lecture 1: Intro to Animating with Maya Lecture 7: Camera Moves and Positions
Lecture 2: Keyframing, Graph Editor, Playblast Lecture 8: Path Animation
Lecture 3: Digital Audio Lecture 9: Principles of Animation
Lecture 4: Audio, Projects, Hierarchy, Principles Lecture 10: Paint Effects
Lecture 5: Deformers, Path, Rendering, After Effects Lecture 11: Creating Sets and Clusters
Lecture 6: Ball Bounce Lecture 12: Making a Playable DVD
 Lecture 12: Camera Positions and Moves
 
Camera Shots - the Basics
Pan
Horizontal rotation of the camera left or right arond its pivot point

Tilt
Vertical pivoting of the camera going up and down

Dolly
Actual movement of the camera along a track towards an object

Track
Actual movement of a camera along a track horizontally right and left

Zoom
Changing the lens adjustment of the camera to get a closeup

Mechanical - Crane
An unnatural view obtained by using a mechanical arm that the camera is on

Camera Transitions - the Basics
  • Cut
  • Fade to Black or White or other color
  • Cross Dissolve
  • Wipe
  • Morphing
  • Effects Transitions

  • Framing the shot
    Establishing Shot Long Shot
    Medium Shot Medium Close-up
    Close-up Extreme Close-up