Syllabus - Spring 2009 - ARTC 312 - Bowling Green State University

ARTC 312:
Instructor:
Day/Time:
Lab:

Intermediate. Digital Animation
Bonnie Mitchell
Sec 003: M/W 2:30 - 4:50 PM
1030 Fine Arts Center

Office:
Office Hrs:
Email:
Phone:

109 Fine Arts
M/W 12:30 - 2:00 pm
bonniem@bgsu.edu
419-308-0848
syllabus | schedule | topics | projects | exercises | class notes | resources | students | ARTC courses
Objective
This course is an introduction to principles of 3D computer animation. The focus is on exploring the techniques and capability of the Maya software package to help develop artistic and animation skills. In addition, students will be introduced to basic sound and video compositing software such as Adobe Audition and Adobe After Effects. The course will cover the art of timing, storytelling and the elements and principles of animation.

Class lectures will include demonstrations, discussions, videos, and technical exploration.

Note* Due to the natural complexity of 3D Computer animation, you will need to work outside of the class to complete your projects. You must be a self-motivated and please have fun with your projects.
Required Materials
Digital storage: Firewire External Drive (formatted for both Mac and PC), DVD-R/DVD+R or large Flash Drive. You will be expected to back up your data a minimum of once a week.
Recommended Texts (not required)
Reading the Maya Help Menu is essential
See resources for a list of books
Expectations
Each student is expected to complete all projects, exercises, in-class exercises, the required readings, and the final animation. Details of the various assignments will be discussed in class. By the end of the semester, the animations you produced in class need to be added to your web portfolio.

During class time, students are expected to engage in meaningful classroom participation.
Screenings
There will be screenings of animations that students are required to attend. The animations will be shown in room 1101 and the dates will be posted on the website. Exercises, assignments and/or class discussions may be based on material shown at the screenings. Attendance will be taken at the time of the screening.
Attendance
Attendance is mandatory. We will be covering a variety of materials throughout the semester, building upon each lecture. If missed, lectures will not be repeated. If you do have an excused absence, it is your responsibility meet with a classmate or make an appointment with me to get the information.

1 absences = no penalty
2 absences = overall final grade lowered 1 letter grade
3 absences = overall final grade lowered 2 letter grades
4 absences = fail the course; dropping the course strongly recommended.

Being 15 minutes or more late to class three times will count as one unexcused absence.

Assignments and Critiques
Turning in Projects
Projects are due in the Homework folder prior to the beginning of class.

Revised projects are due the next class period after the critique due date unless the assignment is due on Monday, then the revised project is due the following Monday. I do not accept late revised projects and you will receive a zero on the revised project if it is NOT turned in on time.

Critiques
If you miss a regular critique, the project for that critique will receive an F for the critique grade. Critique grades are based on the amount of progress not quality or content.

During critiques, I expect each student's full attention and respect. Monitors will be TURNED OFF during critiques. Critiques begin promptly at the beginning of the class.

Final Critique
Attendance at the Final critique is mandatory. Missing the final critique will result in an F for the Final Project. NO late Final Projects will be accepted!
Grading
90 - 100
89 - 80
79 - 70
69 - 60
59 - 0
A = Excellent - Above and beyond, artistically AND technically
B = Very Good - Beyond requirements, artistically OR technically
C = Average - Met the basic requirements
D = Did not meet requirements
F = Project not turned in or completely insufficient
Digital Arts Department Rules
• No food or drink in the lab.
• No cell phones, or beepers on during class. ALWAYS remember to turn off your cellphone before class.
• No sleeping during class.
• No using head/ear phones, chatting online, emailing, my space/facebook/ or other online surfing during class.
• No playing video games during the class time.

• Hardware: No student is permitted to disconnect, reconnect, or reconfigure any workstation without the permission of a digital arts instructor. Any problems with hardware or software must be reported to a digital arts professor, preferably by email. Report should include ID number of the workstation and exact nature of problem.

CONSEQUENCES:
If you do not obey the rules, you will receive a first warning. If it happens again, you will be asked to leave the classroom plus receive one half a letter grade drop and a third time you will receive a full letter grade drop on your final grade.
Student Projects
Projects created in any Digital Arts course may be used by the ART department for the purpose of promoting the student, the department and/or the university in general. These materials may also be used by the ART department for instructional purposes in future courses. Please inform the instructor if you do not want your projects used.
Accommodations
Any student who wishes to discuss accommodations on the basis of a disability, please come talk to me after class or during office hours. The goal of the Disability Services for Students Office is to help provide equal access and reasonable accommodations to BGSU students with disabilities. Students wishing to discuss their eligibility for such accommodations are encouraged to contact their office at 372-8495 (413 South Hall).