Tentative Topics
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Topics for the semester:
Maya Techniques
     Preferences
     Timeline
     Setting Keys
     Graph Editor
     Playblast
     Animating Color and Textures
     Hierarchical Animation
     Cameras
     Deformers
     Forward Kinematics
     Inverse Kinematics
     Constraints
     Path Animation
     Trax Editor
     Character Sets
     Set Driven Keys
     Rendering Animation

Principles of Animation
     12 principles:
     Squash and stretch
     Anticipation
     Staging
     Overlapping action
     Secondary action
     Exaggeration
     Ease in/ease out

Cinematic language
     Camera shots and angles
     Cuts, fades, dissolves and transitions

Sound for animation
     Audition
     Sound Relationships

Storytelling
     Shots and sequencing
     Storyboarding