Syllabus - Spring 2007 - ARTC 433 - Bowling Green State University

ARTC 433:
Instructor:
Day/Time:
Lab:

Advanced Interactive Art
Bonnie Mitchell
T/Th 11:30 am - 1:50 pm
1030 Fine Arts Center

Office:
Office Hrs:
Email:
Phone:

109 Fine Arts
T/Th 2:30 - 4:00 pm
bonniem@bgsu.edu
419-372-6055
syllabus | schedule | assignments | class notes | web resources | ARTC courses
Objective
This course will focus on advanced techniques in interactive multimedia, which includes but is not limited to: Internet technologies, installation art and physical computing. The course will divided into three segements. Part one will focus on advanced ActionScripting techniques, part two will explore physical computing and installation art and part three will enable students to develop an interactive project of their choosing. Throughout the course, students will focus on artistic and creative exploration of ideas. The concept MUST come first then develop the technology to successfully convey the idea. The class will be using a variety of technologies as development tools, such as Flash, Photoshop, Audition, and Maya along with circuit boards and electronic devices designed to allow input and output of information. Since multimedia involves the merging of media, research groups will be exploring a number of different computer graphics media including: bitmapped graphics, vector-based graphics, 2D or 3D animation, digital video, digital audio, programming and more. Students are expected to build upon the knowledge obtained in the Intermediate Interactive class.

Class lectures will include demonstrations, discussions, technical exploration, aesthetic inquiry and historical information relevant to computer multimedia, hypermedia and telecommunications. Students are encouraged to pursue areas of interest and explore new ideas throughout the course.
Supplies
Digital storage: Firewire External Drive (formatted for both Mac and PC) or Flash Drive highly recommended. You will be expected to back up your data a minimum of once a week.
Recommended Texts (not required)
TBA Make sure it is an ActionScript 2.0 book
Expectations
Each student is expected to complete all projects, exercises, in-class exercises, the required readings and the final project. Details of the various assignments will be discussed in class. By the end of the semester, all projects should be part of your web portfolio.

During class time, students are expected to engage in meaningful classroom participation.
Attendance
Attendance is mandatory. We will be covering a variety of materials throughout the semester, building upon each lecture. If missed, lectures will not be repeated. If you do have an excused absence, it is your responsibility meet with a classmate or make an appointment with me to get the information.

1 absences = no penalty
2 absences = overall final grade lowered 1 letter grade
3 absences = overall final grade lowered 2 letter grades
4 absences = fail the course; dropping the course strongly recommended.

Being 15 minutes or more late to class three times will count as one unexcused absence.

Assignments and Critiques
Turning in Projects
Projects are due in the Homework folder prior to the beginning of class.

Revised projects are due exactly one week from the critique date, I do not accept late revised projects and you will receive a zero on the revised project if it is not turned in on time.

Critiques
If you miss a regular critique, the project for that critique will be lowered by one letter grade.

During critiques, I expect each student's full attention and respect. Monitors will be TURNED OFF during critiques. Critiques begin promptly at the beginning of the class.

Final Critique
Attendance at the Final critique is mandatory. Missing the final critique will result in an F for the Final Project. NO late Final Projects will be accepted!
Grading
90 - 100
89 - 80
79 - 70
69 - 60
59 - 0
A = Excellent - Above and beyond, artistically AND technically
B = Very Good - Beyond requirements, artistically OR technically
C = Average - Met the basic requirements
D = Did not meet requirements
F = Project not turned in or completely insufficient
Digital Arts Department Rules
• No food or drink in the lab.
• No cell phones, or beepers on during class. ALWAYS remember to turn off your cellphone before class.
• No sleeping during class.
• Hardware: No student is permitted to disconnect, reconnect, or reconfigure any workstation without the permission of a digital arts instructor. Any problems with hardware or software must be reported to a digital arts professor, preferably by email. Report should include name of workstation and exact nature of problem.
Student Projects
Projects created in any Digital Arts course may be used by the ART department for the purpose of promoting the student, the department and/or the university in general. These materials may also be used by the ART department for instructional purposes in future courses. Please inform the instructor if you do not want your projects used.
Accommodations
Any student who wishes to discuss accommodations on the basis of a disability, please come talk to me after class or during office hours. The goal of the Disability Services for Students Office is to help provide equal access and reasonable accommodations to BGSU students with disabilities. Students wishing to discuss their eligibility for such accommodations are encouraged to contact their office at 372-8495 (413 South Hall).