Quiz 8
syllabus | schedule | topics | assignments | class notes | resources | students | Digital Arts website
Select the best answer according to the information in Chapter 8 of Ideas for the Animated Short:
Question: Possible choices
1. What is staging? No Response
The construction of the props in a 3D world.
How we present an image or action to the audience.
Why the audience responds in a certain way.
The physical elements needed to build an animation.
A point of view or perspective.
2. What can direct the eye to an element in the frame that we want the audience to see? No Response
Placing the element at the vanishing point
Putting a spot light on the element
Moving the element when other things are not moving
Creating visual contrast
all of the above.
3. In regards to aspect ratio, why are screens getting wider? No Response
To more closely approximate the experience of seeing in the real world by filling the peripheral vision.
Because the cost of electronic components is getting cheaper and larger screens are more affordable.
To replicate the exact dimensions of human vision in relationship to the height and width of our eyesight.
Because compositionally, it is easier for the filmmakers to create wide shots and typically the vertical dimension is less important.
To make it easier to pans across vast landscapes.
4. If you want to avoid placing things in the center of your screen, you should consider using No Response
a random algorithm to place your elements.
the rule of thirds or the golden section.
the freestyle placement method.
alternating left then right side placement.
grid lines and then never place anything on the same spot.
5. What does "upstaging" mean? No Response
The vertical pictoral space in the frame is divided in grids and the viewer's attention is moved along this axis.
When two or more characters interact in a way that they are both considered the main character in the animation.
Having the character progressively move from close to the viewer to farther away.
Placing characters further and further away from the picture plane in an effort to create the illusion of space.
Something in your frame is stealing the audience's attention from what they should be looking at.
6. What is it called when the filmmaker blurs out the background with the foreground clear then animates it so that the foreground is blurry with the background clear? No Response
Transitional adjustment
Zoom focus
Vision alternation
Rack focus
Selective object enhancement
7. When creating the sense of 3 dimensional space in your animation, what is more effective? No Response
Flat, shallow space such as being close to a wall
Deep space such as being able to see miles away
No space such as an empty frame
A combination of A & B based on how you want the audience to feel.
A combination of A & B & C to create variation and avoid boredom.
8. Pictoral Space is No Response
The 2D and 3D space around the character in the frame.
The image that is contained inside the cut away shot.
An imagined space that the audience needs to understand the story.
The Z depth of the image which is easier to create in Maya.
A serene image that makes the audience feel happy.
9. Beginning animators tend to No Response
Keep the camera the same distance away from the subject.
Use the golden section for placement.
Center the main subject.
Both A & B
Both A & C
10. What is the shot called where we see a POV of someone looking through binoculars? No Response
Stereo vision shot
Voyeurism shot
Double POV shot
Mask shot
Line of sight shot
Name:      Email address: