Quiz 4 (Chapters 4&5)
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Select the best answer according to the information in Chapter 4 and 5 of Ideas for the Animated Short:
Question: Possible choices
1. What is "Appeal" according to Ollie Johnson and Frank Thomas? No Response
The audience'visual attraction to a character.
The process of making a request to change the character.
The emotional link between who the character is and how he/she behaves.
The attraction an audience has to the story.
The opposite of repeal.
2. What is the character arc? No Response
The path the character must follow in the story.
The shape of the body parts and their relationship to one another.
The curvy bend in the character's back.
The transformation of the character thoughout the course of the story.
The point at which the character gives up.
3. What types of character arcs are there? No Response
Mental, Emotional, Powerful, Geometric
Physical, Mental, Spiritual and Emotional
Curvilinear, Linear, Geometric and Concentric
Small, Medium, Large and XLarge
Spatial, Environmental, Local, Global
4. Why are basic shapes an important part of character design? No Response
They can be created easily in 3D applications.
They have inherent meaning and communicate the essence of a character.
They can be redrawn over and over and don't change over time.
Shapes are the primary means of depicting meaning in a story.
They are the only way a character can be constructed.
5. What is the model sheet? No Response
It is the 3D model of the character printed out from various perspectives.
It is a blueprint of the story in the form of a hierarchy chart.
It is the collection of models or drawings you have done that lead up to the final version you will use for your final character.
It is a detailed drawing of the character showing the style, proportion, and costuming in front, back, and 3/4 and side views.
It is photographs of the live model you use as reference for your character.
6. According to the author, the location and props in storytelling are used to No Response
provide information about the character, the back story, and the situation.
populate the environment so the space is not empty.
alter the audience's opinion of the character.
situate the story and give clues about the character's upbringing and future.
take the audience's eyes off of the character.
7. What should you consider when doing space design? No Response
The environment should be big enough so the audience never sees the whole thing at once.
The objects in the space must not all be the same color because the viewer's eye will not be able to pick out the important objects.
Objects in the space must not be larger than the character him/herself and should not obstruct the camera.
The space should direct the audience to the important action and should not visually interfere with the actions.
The amount of storage you have on your computer.
8. What is an example of local color? No Response
Red means love and Blue means sad
BGSU's school colors are orange and brown
Grass is green and the sky is blue
The combination of yellow and red is orange
None of the above.
9. What are the characteristics of "hard" lighting? No Response
A difficult scene to light because of the combination of dark and light objects in the scene.
The lights are all above the character and cast very small shadows.
There is high contrast between lights and darks, dark shadows, and sharp edges.
The lights surround the character and the key light plays the most important role.
There are specular highlights and penumbras around the shadows.
10. What type of light evokes a more calm atmosphere? No Response
soft light
hard light
key light
fill light
spot light
11. When talking about low key and high key lighting, what does "low" and "high" refer to? No Response
the direction of the light
the speed of the light
the intensity of the light
the number of lights
the position of the light
12. One of the primary uses of color in an animation is to No Response
create mood.
confuse the viewer.
mimic the real world.
effect the balance of the scene.
make the piece reflect the time of day.
13. Based on the chapter 5, what are 4 aspects of a story that you could alter to improve your story? No Response
Ethical values, character arc, exposition, resolution
Character, genre, time/place, and point of view
Conflict, resolution, Ik rig, poly count
Appeal, climax, parallel structure, intensity
Character, strategic planning, emotions, point of view.
14. What are the basic components of the structure for a linear short animation? No Response
mood, setting, lighting, style
parallel structures, resolution, conflict, conclusion
Beginning, middle, character arc, end
Exposition, inciting incident, rising conflict, crisis, climax, and resolution
all of the above.
15. What does inciting incident mean? No Response
Something unexpected happens that throws the character into action and in pursuit of a goal.
The point in the conflict where the character cannot turn back (point of no return).
The character will do something that will reveal his/her personality.
The transofrmation of the character from one state to the other.
The multiple attempts of the character to overcome the obstacle.
16. What are four variations on the basic linear structure of a story? No Response
Flashback, round about, reflection, alternation
Parallel, circular, bus-stop, ping-pong
Combination, singular, variation, straight ahead
free style, abstraction, experimental, hyperrealism
carbon copy, recapitulation, staircase, staggered
17. According to James Mercurio the screenwriter, what must you understand before developing your ending? No Response
The meaning of the story
The rising conflict
The exposition
The character's arc
The beginning of the story
18. If different secondary characters come and go in the story causing conflicts, what type of structure is this? No Response
Bus stop
19. What are some of the ways a character can respond to a problem? No Response
Ethically, Responsibly, Stupidly, Rapidly
Physically, Emotionally, Strategically, Critically
Emotionally, Violently, Stompingly, Witty
Rejection, Embracing, Ignoring, Critically
None of the above
20. Select one of the tactics listed in the book to resolve a conflict: No Response
Jump and Grasp
End and Resolve
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