[Syllabus] [Schedule] [Student Work] [Assignments] [Technical Notes] [Links] [ARTC400 Page]

ARTC 400 Particle Systems and Dynamics
Tentative Schedule - this page will be updated as changes occur

August
August 23
Monday
Syllabus, introduction to creating particle systems, Abstraction in Film (showcase of films) Assigned: Abstract Animation
August 25
Wednesday
Particles, emitters, hardware, software particles, Introduction to Audio (soundscapes)
September
August 30
Monday
Audio cont. Particle objects and attributes, fields Due: Collection of sounds (minim. 10)
September 1
Wednesday
Particle collisions events, hardware rendering Due: Playblast 1 scene: Abstract Anim.
September 6
Monday
Labor Day - No School
September 8
Wednesday
Compositing in After Effects, Projects, Compositions, Timelines, Layers, Particle Color, Lifespan Due: Playblast 2 scenes: Abstract Anim.
September 13
Monday
Initial States, Start Frame, Compositing transformation and keyframing
September 15
Wednesday
Compositing: Rendering and organizing layers, Volumetric Shaders and software rendered particles
September 20
Monday
Critique, Media100 demo Due: Abstract Animation
September 22
Wednesday
Ottawa Animation Festival, Rework abstract animation and output to tape
September 27
Monday
Per Particle Attributes, Ramps, array mapper, Expressions, normal & tangent speed, Particle IDs Due: Revised Abstract Animation, Assigned: Special Effects Juxtaposition
October
September 29
Wednesday
Particle Sprite Animation, collisions, emission, particle instancing Assigned: Concept/Final Proj/Boards
October 4
Monday
Expressions for velocity, position and collision events, Combining digital imaging (importing from Photoshop) and 3D
October 6
Wednesday
Critique, Storytelling (metaphorical), Narrative Language Due: Playblast of Special Effects Juxt.; Concept Statements
October 11
Monday
No class - Fall Break
October 13
Wednesday
Critique of storyboards, Discussion of Editing/Shots Due: Final project Storyboard
October 18
Monday
Rigid Body Dynamics, Collisions Due: Final Special Effects Juxt. w/sound
October 20
Wednesday
Caching, constraints, Optimization, Color correction Due: Reworked storyboards
October 25
Monday
Softbody dynamics, goals and springs
October 27
Wednesday
Softbody Dynamics Cont. Review of playblasts Due: 2 scenes Playblasted of final
November
November 1
Monday
ICMA Conference Workday
November 3
Wednesday
ICMA Conference Workday
November 8
Monday
Critique of render tests and animatics Due: Animatic of final with 3 playblasts; Render tests of final scenes
November 10
Wednesday
Production Pipeline Review
November 15
Monday
Individual Critiques and assistance, Production Schedule review
November 17
Wednesday
Individual Critiques and assistance
November 22
Monday
Critique of Playblasts Due: Playblast of 3/4 done
November 24
Wednesday
No class Thanksgiving!
December
November 29
Monday
Critique of All Playblasts Due: Playblast of all scenes
December 1
Wednesday
Individual review of progress, workday with Audio development
December 6
Monday
Workday, Render quantity inspection (rendering done) Due: Rendering complete
December 8
Wednesday
Workday, Post production
December 13
Monday
Final Critique 6:00pm-8:00 Due: Final Animation Tapes
December 15
Wednesday
Individual Meetings as needed

[Syllabus] [Schedule] [Student Work] [Assignments] [Technical Notes] [Links] [ARTC400 Page]