Due Dates

3-5 Sketches Monday June 9 - Class 9

Research Post on Blog by Monday June 9 - Class 9

5 Renderings / 1 of each sculpture Tuesday June 17 - Class 13

1 print Monday June 23 - Class 15


The traditions of Modern Sculpture include abstract, non-representational forms in a variety of media. Using only Polygon Primitives in Maya create five distinct, unique 3D models in virtual space. Create these based on your own original drawings. Do not try to create humans, creatures or photorealism in your sculptures. Render out 5 still images of the sculptures (1 of each model) using good camera angles and compositions.


To develop basic skills in Maya, and to develop an understanding of modern sculpture.


Examine the subtleties of the modern sculptors you have researched. Consider the texture, the form, and the shape. Your time for this assignment will be primarily spent focusing on the modeling of the virtual sculpture. You will place the sculpture on a simple pedestal in a “gallery-like”, neutral environment. Therefore, you will carefully compose and light the model to get a strong final image of each sculpture.

You will create the forms, apply textures, light the scene, and render in Maya to create images that can then be saved as .tif images - after the critique of your five images - one will be seleccted for printing.

In preparation for this project, your first assignment is to do research on modernist sculpture including constructivism, minimalism, etc.. Research some of these artists:

Donald Judd

David Smith

Richard Serra

Alexander Calder

Constantin Brancusi


You will be graded on creative and technical aspects for this project.

You will be graded on your ability to meet the individual deadlines associated with this project.

This project will be worth 22.5% of your final grade.

Please note

Ask any questions during the project in class or contact me by email or stop by office hours to clarify any questions you have about the project.